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Issues: PixelGuys/Cubyz

Add Survival Mode
#670 opened Sep 4, 2024 by ikabod-kee
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Issues list

Window.zig: Updating the Key pressed state and calling the press/release actions should be done in a member function. contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers refactor shuffle a lot of code around
#746 opened Oct 14, 2024 by IntegratedQuantum Short-Term Goals
Remove interior details of LOD chunks engine enhancement a new feature or improvement optimization a performance problem that should be addressed or an optimization idea
#745 opened Oct 13, 2024 by IntegratedQuantum Short-Term Goals
The creative inventory remains open and items can be taken from it when the game mode is switched to survival. bug something isn't working in the intended way contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
#743 opened Oct 8, 2024 by IntegratedQuantum Short-Term Goals
There is no preview when holding left click in the inventory to distribute a stack into multiple locations. bug something isn't working in the intended way contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers ui/ux
#742 opened Oct 6, 2024 by IntegratedQuantum Short-Term Goals
Improvements to format_check.py to reduce unintended changes contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers refactor shuffle a lot of code around
#737 opened Oct 3, 2024 by IntegratedQuantum Short-Term Goals
There is lots of debug message spam when opening a world contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
#735 opened Oct 1, 2024 by IntegratedQuantum Short-Term Goals
Song Playlist and Chances System engine experimental a feature or idea that will require lots of experimentation
#732 opened Sep 26, 2024 by ikabod-kee Long-Term Goals
When a username has unmatched formatting qualifiers, the message is always underlined/bold by default. bug something isn't working in the intended way contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers ui/ux
#729 opened Sep 22, 2024 by IntegratedQuantum Long-Term Goals
Held Item Model contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers engine graphics ui/ux
#726 opened Sep 17, 2024 by ikabod-kee Long-Term Goals
Determining which meshes and LOD meshes are visible should be optimized engine experimental a feature or idea that will require lots of experimentation graphics optimization a performance problem that should be addressed or an optimization idea
#722 opened Sep 15, 2024 by IntegratedQuantum Short-Term Goals
Can the GPU occlusion culling be improved by downscaling the depth texture first? experimental a feature or idea that will require lots of experimentation graphics optimization a performance problem that should be addressed or an optimization idea
#721 opened Sep 15, 2024 by IntegratedQuantum Short-Term Goals
Biome stripes should be optimized. contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers engine experimental a feature or idea that will require lots of experimentation optimization a performance problem that should be addressed or an optimization idea terrain
#720 opened Sep 14, 2024 by IntegratedQuantum Long-Term Goals
Dynamic FOV contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers engine enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation
#716 opened Sep 11, 2024 by ikabod-kee Long-Term Goals
Hotbar does not change slot until hotkey is pressed then lifted bug something isn't working in the intended way contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers ui/ux
#715 opened Sep 10, 2024 by ikabod-kee Short-Term Goals
Make "/" keybind that opens chat and puts a "/" in the chat contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers enhancement a new feature or improvement ui/ux
#713 opened Sep 9, 2024 by ikabod-kee Long-Term Goals
Make default UI positions have less overlap enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation ui/ux
#712 opened Sep 9, 2024 by ikabod-kee Long-Term Goals
Add indicator to interactable blocks contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers enhancement a new feature or improvement ui/ux undecided a final decision has not been made whether or how this enhancement should be implemented
#711 opened Sep 9, 2024 by ikabod-kee Long-Term Goals
Make settings windows close automatically when going back into gameplay contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers ui/ux
#710 opened Sep 9, 2024 by ikabod-kee Short-Term Goals
Allow pressing ESC once to exit chat fully contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers ui/ux
#709 opened Sep 9, 2024 by ikabod-kee Short-Term Goals
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