usdBakeMtlx, usdrecord: skip building usdImaging tools if GPU and/or OpenGL are unavailable #2468
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This fixes two issues when building USD with
PXR_BUILD_USD_IMAGING
enabled butPXR_ENABLE_GPU_SUPPORT
and/orPXR_ENABLE_GL_SUPPORT
disabled.The build of
usdAppUtils
is gated onPXR_BUILD_GPU_SUPPORT
being enabled, but there was no such check forusdrecord
, so the build would be aborted when CMake goes to buildusdrecord
but discovers the dependency is missing.The
usdBakeMtlx
change might be slightly more contentious, but in environments where OpenGL is not supported, it's likely that building MaterialX will yield an installation that is missing theMaterialXRenderGlsl
library. Attempting to then build USD in that environment against such an installation of MaterialX withPXR_ENABLE_GL_SUPPORT
disabled would be aborted when CMake goes to buildusdBakeMtlx
but discovers the dependency is missing.