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USD on Windows for dev_win_ip #24
Merged
pixar-oss
merged 104 commits into
PixarAnimationStudios:dev_win_ip
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unknown repository
Aug 19, 2016
Merged
USD on Windows for dev_win_ip #24
pixar-oss
merged 104 commits into
PixarAnimationStudios:dev_win_ip
from
unknown repository
Aug 19, 2016
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resolves #7 - found appropriate reference in http://graphics.pixar.com/usd/docs/
fix URL link - capitalization counts in this one
couple of clients. ArchStatCompare was only being used for it's mtime equality operation. The SAME_FILE operation is dubious in our jungle of networked file systems, and leaving just the mtime comparators seemed like a lot of machinery for just an equals. We can revisit if/when we need to abstract this away for some non-POSIX system.
Windows. JsValue::Get{Array,Object} -> ::GetJs{Array,Object} PlugPlugin::FindResource -> ::FindPluginResource PlugFindResource -> PlugFindPluginResource This is an API-only change, no functionality should be modified.
This is a documentation/comment/whitespace-only change. (Internal change: 1638538)
- Move Issues document into an Issues template. This allows github to prefill issue requests for users, so they will include all of the information we want, rather than having it in a separate document they may ignore. - Create a pull request template in the same vein. - Add a contributing document; this makes github display a banner before users can submit a pull request. This is in an effort to streamline the process of our CLAs. For further information on these see: https://help.github.com/articles/creating-a-pull-request-template-for-your-repository/ https://help.github.com/articles/creating-an-issue-template-for-your-repository/ https://help.github.com/articles/setting-guidelines-for-repository-contributors/ (Internal change: 1640807)
issue #10. It turns out that github markdown changes all anchors to lowercase during html generation. So a heading like # Foo Bar becomes somePage.html#foo-bar. (Internal change: 1640808)
This was caught by running the build against a newer compiler(4.8.5) (Internal change: 1640836)
This change removes all dependencies in usdMaya on pxrUsdMayaGL. Instead, pxrUsdMayaGL is made dependent on usdMaya for dealing with proxy shapes. (Internal change: 1640854)
(Internal change: 1640881)
…e function prototypes became out of sync with their definitions. (Internal change: 1641070)
(Internal change: 1641072)
…ion to std::string. For the pair of clients that were using TfHash on TfToken, just use the TfToken's hashing directly. Provide an overload in TfHash to prevent future clients from unintentionally hashing by std::string. (Internal change: 1641077)
that pointed to relocated prims caused composition errors. This was due to how the mapping functions between variant nodes and their parents were set up. Since variants are conceptually just switches for local opinions, the namespace for a variant node should be exactly the same as its parent node. This is represented by an identity mapping function. However, in this case Pcp was erroneously adding in relocations to this mapping function. This caused target paths that pointed to relocated prims to be unmappable, because the combination of the identity and relocation mappings would break the bijection between parent and variant namespaces that PcpMapFunction maintains. This change makes it so that Pcp no longer adds relocations to the map functions used by variants. This behavior was pushed into _CreateMapExpressionForArc, which is called in exactly the places where relocates are necessary. (Internal change: 1641091)
pxr/imaging and pxr/usdImaging are still in bad shape and not referenced in the produced TOC. (Internal change: 1641100)
…walking from prman terminals (This is to silence benign but annoying shell messages for display shaders) (Internal change: 1641164)
(Internal change: 1641549) (Internal change: 1644828)
… behavior with large multi-line string tokens and also avoids us having to do clever mmap business to ensure that flex gets its two bytes of null padding. It does mean that we pay the cost of reading all the bytes even in the (ultra rare) case that we're reading the metadata section only, but we think this is an okay tradeoff. (Internal change: 1642939)
…wn problematic shapes (Internal change: 1642980)
(Internal change: 1643439) (Internal change: 1644007) (Internal change: 1645072)
(Internal change: 1643655)
…s time varying and if so, we will push updates to the gpu when changing time! (Internal change: 1643690)
AttributeQuery::Get(time). The main problem is that with clips, the "value source" for an attribute might itself be time varying. During times that clips are active, the source would be clips, at other times, the source might be time samples. To handle this we add a new value source: Usd_ResolveInfoSourceIsTimeDependent, which is returned for timeless ResolveInfo queries where clips are involved. In this case, AttributeQuery::Get() will fall back to the ordinary Attribute::Get() code path. (Internal change: 1643699)
…rim in its subtree if usd native instance doesn't have any renderable prim in its subtree, book keeping of instance to master prim isn't needed for that path. (Internal change: 1643828)
"opensubdiv3/" include path had been used to support both 2.x and 3.x at the same time so that we can compare the results between those versions. now that opensubdiv 2.x support in hydra has been removed, we no longer need to distinguish the version by include path. closes #3 #3 (Internal change: 1643830)
The build now uses a simpler FindPySide CMake module for detecting the presence of PySide and pysideuic. Also, pxr_shared_library and pxr_plugin now accept .ui files under a new 'PYSIDEUI_FILES' argument, which is more consistent with how we specify other files to build. (Internal change: 1643902)
This allows us to remove all direct includes of boost::python headers from tf/type.h, which helps with the Python include ordering issue. (Internal change: 1644046)
(Internal change: 1644089)
…usd stage teardown by ~2x. (Internal change: 1644215)
inline assembly atomic ops to C++11 std::atomic. The speed hit came from changing TfRefPtr's internal pointer from TfRefBase* to std::atomic<TfRefBase*>. That change was to accomodate TfWeakPtr's requirement to atomically initialize its ref-counted Tf_Remnant pointer. Early testing with godbolt.org and simple test cases left us expecting similar x86-64 code as before. However, perf tests and codegen analysis revealed that we were getting worse code out of gcc 4.8.2: extra branches and repeated identical MOV ops. Back that out in favor of a targeted solution for TfWeakPtr: * TfRefPtr goes back to holding a TfRefBase* * TfWeakBase holds its remnant as std::atomic<Tf_Remnant*> * Tf_Remnant remains TfRefBase * TfWeakBase manually manages its +1 ref to the remnant instead of holding a TfRefPtr; this lets it initialize atomically without pushing that constraint onto TfRefPtr * Corresponding updates to downstream use of Tf_Remnant (Internal change: 1644269)
callbacks. Two advantages: - WorkSerialForN wouldn't allow functors with const operator() before, which broken with its intention to closely follow the API of WorkParallelForN (which did allow it). - WorkParallelForN no longer uses boost::function. (Internal change: 1644395)
usdReferenceAssembly nodes would paths with Ar but the exporter's stage would not have this context. This means paths would resolve in maya but not in the stage we export. (Internal change: 1644491)
(Internal change: 1644626)
commas in pretty-printed numbers, and initializaing locale in a non-robust way. Switch to "simpler" string-formatting idiom that allows us to avoid locale altogether. Fixes #17 github issue (Internal change: 1644691)
# Conflicts: # cmake/defaults/msvcdefaults.cmake # pxr/base/lib/arch/fileSystem.cpp # pxr/base/lib/arch/fileSystem.h # pxr/base/lib/arch/testenv/testFileSystem.cpp # pxr/base/lib/tf/pyEnum.h # pxr/base/lib/tf/refPtr.h # pxr/base/lib/tf/token.h # pxr/base/lib/tf/weakBase.h # pxr/base/lib/tf/wrapTypeHelpers.h # pxr/base/lib/work/loops.h # pxr/imaging/lib/cameraUtil/conformWindow.h # pxr/imaging/lib/glf/bindingMap.h # pxr/imaging/lib/glf/diagnostic.h # pxr/imaging/lib/glf/drawTarget.h # pxr/imaging/lib/glf/glContext.h # pxr/imaging/lib/glf/glContextRegistry.h # pxr/imaging/lib/glf/glew.h # pxr/imaging/lib/glf/glslfx.h # pxr/imaging/lib/glf/info.h # pxr/imaging/lib/glf/ptexTexture.h # pxr/imaging/lib/glf/simpleLight.h # pxr/imaging/lib/glf/simpleLightingContext.h # pxr/imaging/lib/glf/simpleMaterial.h # pxr/imaging/lib/glf/simpleShadowArray.h # pxr/imaging/lib/glf/texture.h # pxr/imaging/lib/glf/textureHandle.h # pxr/imaging/lib/glf/textureRegistry.h # pxr/imaging/lib/glf/uvTexture.h # pxr/imaging/lib/glf/uvTextureStorage.h # pxr/imaging/lib/hd/basisCurves.h # pxr/imaging/lib/hd/bufferSpec.h # pxr/imaging/lib/hd/changeTracker.h # pxr/imaging/lib/hd/subdivision3.cpp # pxr/imaging/lib/hd/vboSimpleMemoryManager.h # pxr/imaging/lib/hdx/intersector.h # pxr/imaging/lib/pxOsd/meshTopology.h # pxr/imaging/lib/pxOsd/refinerCache.h # pxr/imaging/lib/pxOsd/refinerFactory.h # pxr/usd/lib/ar/resolver.h # pxr/usd/lib/pcp/changes.h # pxr/usd/lib/pcp/layerStack.h # pxr/usd/lib/pcp/layerStackIdentifier.h # pxr/usd/lib/pcp/mapExpression.h # pxr/usd/lib/pcp/pathTranslation.h # pxr/usd/lib/pcp/primIndex.h # pxr/usd/lib/pcp/site.h # pxr/usd/lib/sdf/assetPath.h # pxr/usd/lib/sdf/changeList.h # pxr/usd/lib/sdf/changeManager.h # pxr/usd/lib/sdf/cleanupTracker.h # pxr/usd/lib/sdf/layer.h # pxr/usd/lib/sdf/layerOffset.h # pxr/usd/lib/sdf/mapperArgSpec.h # pxr/usd/lib/sdf/mapperSpec.h # pxr/usd/lib/sdf/namespaceEdit.h # pxr/usd/lib/sdf/notice.h # pxr/usd/lib/sdf/path.h # pxr/usd/lib/sdf/payload.h # pxr/usd/lib/sdf/primSpec.h # pxr/usd/lib/sdf/propertySpec.h # pxr/usd/lib/sdf/proxyPolicies.h # pxr/usd/lib/sdf/pyChildrenProxy.h # pxr/usd/lib/sdf/pyChildrenView.h # pxr/usd/lib/sdf/pyListEditorProxy.h # pxr/usd/lib/sdf/pyListProxy.h # pxr/usd/lib/sdf/pyMapEditProxy.h # pxr/usd/lib/sdf/relationshipSpec.h # pxr/usd/lib/sdf/spec.h # pxr/usd/lib/sdf/textFileFormat.tab.cpp # pxr/usd/lib/sdf/textReferenceParser.h # pxr/usd/lib/sdf/types.h # pxr/usd/lib/sdf/variantSetSpec.h # pxr/usd/lib/sdf/variantSpec.h # pxr/usd/lib/usd/attribute.h # pxr/usd/lib/usd/clipsAPI.h # pxr/usd/lib/usd/crateFile.cpp # pxr/usd/lib/usd/crateInfo.h # pxr/usd/lib/usd/editTarget.h # pxr/usd/lib/usd/instanceCache.h # pxr/usd/lib/usd/object.h # pxr/usd/lib/usd/prim.h # pxr/usd/lib/usd/resolveInfo.h # pxr/usd/lib/usd/stage.h # pxr/usd/lib/usd/stageCache.h # pxr/usd/lib/usd/stageCacheContext.h # pxr/usd/lib/usdGeom/basisCurves.h # pxr/usd/lib/usdGeom/boundable.h # pxr/usd/lib/usdGeom/camera.h # pxr/usd/lib/usdGeom/capsule.h # pxr/usd/lib/usdGeom/collectionAPI.h # pxr/usd/lib/usdGeom/cone.h # pxr/usd/lib/usdGeom/constraintTarget.h # pxr/usd/lib/usdGeom/cube.h # pxr/usd/lib/usdGeom/curves.h # pxr/usd/lib/usdGeom/cylinder.h # pxr/usd/lib/usdGeom/faceSetAPI.h # pxr/usd/lib/usdGeom/gprim.h # pxr/usd/lib/usdGeom/imageable.h # pxr/usd/lib/usdGeom/mesh.h # pxr/usd/lib/usdGeom/metrics.h # pxr/usd/lib/usdGeom/modelAPI.h # pxr/usd/lib/usdGeom/nurbsCurves.h # pxr/usd/lib/usdGeom/nurbsPatch.h # pxr/usd/lib/usdGeom/pointBased.h # pxr/usd/lib/usdGeom/points.h # pxr/usd/lib/usdGeom/primvar.h # pxr/usd/lib/usdGeom/scope.h # pxr/usd/lib/usdGeom/sphere.h # pxr/usd/lib/usdGeom/xform.h # pxr/usd/lib/usdGeom/xformCache.h # pxr/usd/lib/usdGeom/xformCommonAPI.h # pxr/usd/lib/usdGeom/xformable.h # pxr/usd/lib/usdHydra/lookAPI.h # pxr/usd/lib/usdHydra/primvar.h # pxr/usd/lib/usdHydra/ptexTexture.h # pxr/usd/lib/usdHydra/texture.h # pxr/usd/lib/usdHydra/uvTexture.h # pxr/usd/lib/usdRi/lookAPI.h # pxr/usd/lib/usdRi/risBxdf.h # pxr/usd/lib/usdRi/risIntegrator.h # pxr/usd/lib/usdRi/risObject.h # pxr/usd/lib/usdRi/risOslPattern.h # pxr/usd/lib/usdRi/risPattern.h # pxr/usd/lib/usdRi/rslShader.h # pxr/usd/lib/usdRi/statements.h # pxr/usd/lib/usdShade/interfaceAttribute.cpp # pxr/usd/lib/usdShade/interfaceAttribute.h # pxr/usd/lib/usdShade/look.h # pxr/usd/lib/usdShade/pShader.h # pxr/usd/lib/usdShade/parameter.h # pxr/usd/lib/usdShade/shader.h # pxr/usd/lib/usdShade/subgraph.h # pxr/usd/lib/usdUtils/dependencies.h # pxr/usd/lib/usdUtils/introspection.h # pxr/usd/lib/usdUtils/pipeline.h # pxr/usd/lib/usdUtils/stageCache.h # pxr/usd/lib/usdUtils/stitch.h # pxr/usd/lib/usdUtils/stitchClips.h # pxr/usdImaging/lib/usdviewq/prettyPrint.py # third_party/katana/lib/usdKatana/lookAPI.h # third_party/katana/lib/usdKatana/readMaterial.cpp # third_party/katana/lib/usdKatana/readMaterial.h # third_party/katana/lib/usdKatana/utils.h
This was referenced Feb 9, 2022
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Registry Manager is now fully functional.
UsdView runs and the test cases look similar to the baseline images.
Katana and Maya plugins compile. Katana plugin uses regex.h which I'm in the process of dealing with.