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Hio module does not support Monochrome EXR images #2800
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Filed as internal issue #USD-8927 |
Thanks for the report, and posting test data. |
In MayaUSD we expand vec2 YA image to vec4 YYYA (RGB greyscale + alpha) so they render like this in our unit test: Might be an option for the HIO image loader as well. |
Great, that's what's intended in Hio as well, but not happening due to an error. Thanks for the confirmation of what you'd expect! |
…-maya-usd * Disabled test that is failing with USD 23.11 because of problem in Usd. PixarAnimationStudios/OpenUSD#2800
- Added support for Y channels (support exists in OIIO EXR reader) - Fix swizzling AY to YYYA (feature was broken in OIIO EXR reader, AY became RG01) - Add support of channel expansion for 2 and 3 channel images - Fix swizzling logic in decoder Fixes #2800 (Internal change: 2307933)
Dec 11th commit fixes the issue. Thanks! |
- Added support for Y channels (support exists in OIIO EXR reader) - Fix swizzling AY to YYYA (feature was broken in OIIO EXR reader, AY became RG01) - Add support of channel expansion for 2 and 3 channel images - Fix swizzling logic in decoder Fixes PixarAnimationStudios#2800 (Internal change: 2307933)
Description of Issue
We have a unit test in MayaUSD that reads OpenEXR images with 1, 2, and 4 channels in both half and float format to make sure every image type loads correctly.
The unit test failed on Linux with 2 channel images and crashes on Windows with 1 and 2 channel images.
Steps to Reproduce
These images used to load correctly in USD 23.8.
OpenEXRFormats.zip
System Information (OS, Hardware)
Windows: heap corruption crash before the scene shows
Linux: Corrupted images
Package Versions
USD 23.11 with MaterialX 1.38.8
Build Flags
The text was updated successfully, but these errors were encountered: