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Clarify clearcoat doc
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Fixes #2659

(Internal change: 2307594)
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pixar-oss committed Dec 7, 2023
1 parent 5935b8b commit a8ae74f
Showing 1 changed file with 10 additions and 4 deletions.
14 changes: 10 additions & 4 deletions docs/spec_usdpreviewsurface.rst
Original file line number Diff line number Diff line change
Expand Up @@ -143,11 +143,13 @@ and :usda:`opacity`.

* **clearcoat - float - 0.0**

Second specular lobe amount. The color is white.
Second specular lobe amount. The color is white. Clearcoat results are
calculated using the same normal map data used by the primary specular lobe.

* **clearcoatRoughness - float - 0.01**

Roughness for the second specular lobe.
Roughness for the second specular lobe. Clearcoat results are
calculated using the same normal map data used by the primary specular lobe.

* **opacity - float - 1.0**

Expand Down Expand Up @@ -281,11 +283,15 @@ typeName information that may be useful to a renderer or shading system.
)
float inputs:clearcoat = 0.0 (
doc = """Second specular lobe amount. The color is white."""
doc = """Second specular lobe amount. The color is white. Clearcoat
results are calculated using the same normal map data used by the
primary specular lobe."""
)
float inputs:clearcoatRoughness = 0.01 (
doc = """Roughness for the second specular lobe."""
doc = """Roughness for the second specular lobe. Clearcoat results
are calculated using the same normal map data used by the primary
specular lobe."""
)
float inputs:opacity = 1.0 (
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