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Foundry Module that changes token image on damage progression

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destructibles

Foundry Module that changes token image on damage progression.

What if the fireball your players throw into that room will actually destroy the furniture. Or, if they target a wall, and start hacking at it, it will eventually go down. This is the main idea behind this module. It enables the DM to select multiple images for a token, and specify a hp percentage to change these images on.

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Set-up

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The regular token image #1, is used for when the actor/token is at full health. To add multiple token images click the ‘+’ button #2, and a new row will show up below. The value to the left #3 is the percentage this new image should be used at. Select a an image or remove this image at the buttons at #4.

Do you like this module?; then please support me at Patreon https://www.patreon.com/drO_o.

Would you like to show off your creations or ask questions about the module feel free to drop in at my discord channel.

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Foundry Module that changes token image on damage progression

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