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LocalIdentity committed Mar 25, 2024
2 parents d7e6435 + 1c37464 commit ecdd820
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20 changes: 20 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,25 @@
# Changelog

## [v2.41.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.41.0) (2024/03/25)

[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/compare/v2.40.1...v2.41.0)

<!-- Release notes generated using configuration in .github/release.yml at dev -->

## What's Changed
### New to Path of Building
- Add support for new ES Stun mastery [\#7429](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/7429) ([LocalIdentity](https://github.com/LocalIdentity))

### Fixed Bugs
- Stop sorting unique item list when added item isn't equipped [\#7418](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/7418) ([Wires77](https://github.com/Wires77))
- Fix Wither stacks not working with Unholy Might [\#7427](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/7427) ([LocalIdentity](https://github.com/LocalIdentity))
- Fix Shield Crush of the Chieftain gem scaling [\#7430](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/7430) ([LocalIdentity](https://github.com/LocalIdentity))
- Fix Replica Hyrri's Ire not appearing in unique list [\#7426](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/7426) ([LocalIdentity](https://github.com/LocalIdentity))
- Fix Devouring Diadem missing Mana Reservation mod [\#7423](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/7423) ([LocalIdentity](https://github.com/LocalIdentity))
- Fix Wraithlord not giving global Minion levels [\#7425](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/7425) ([LocalIdentity](https://github.com/LocalIdentity))



## [v2.40.1](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.40.1) (2024/03/24)

[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/compare/v2.40.0...v2.40.1)
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14 changes: 14 additions & 0 deletions changelog.txt
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@@ -1,3 +1,17 @@
VERSION[2.41.0][2024/03/25]

--- New to Path of Building ---
* Add support for new ES Stun mastery (LocalIdentity)

--- Fixed Bugs ---
* Stop sorting unique item list when added item isn't equipped (Wires77)
* Fix Wither stacks not working with Unholy Might (LocalIdentity)
* Fix Shield Crush of the Chieftain gem scaling (LocalIdentity)
* Fix Replica Hyrri's Ire not appearing in unique list (LocalIdentity)
* Fix Devouring Diadem missing Mana Reservation mod (LocalIdentity)
* Fix Wraithlord not giving global Minion levels (LocalIdentity)


VERSION[2.40.1][2024/03/24]

--- Fixed Bugs ---
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1 change: 0 additions & 1 deletion src/Classes/ItemListControl.lua
Original file line number Diff line number Diff line change
Expand Up @@ -151,7 +151,6 @@ function ItemListClass:ReceiveDrag(type, value, source)
self.itemsTab:AddItem(newItem, true, self.selDragIndex)
self.itemsTab:PopulateSlots()
self.itemsTab:AddUndoState()
self.itemsTab.build.buildFlag = true
end
end

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53 changes: 27 additions & 26 deletions src/Data/ModCache.lua

Large diffs are not rendered by default.

70 changes: 35 additions & 35 deletions src/Data/Skills/act_str.lua
Original file line number Diff line number Diff line change
Expand Up @@ -9124,41 +9124,41 @@ skills["ShieldCrushAltX"] = {
[3] = { 0.80000001192093, 1.2000000476837, 5, 7, 54, attackTime = 1000, critChance = 5, levelRequirement = 4, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[4] = { 0.80000001192093, 1.2000000476837, 5, 7, 56, attackTime = 1000, critChance = 5, levelRequirement = 7, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[5] = { 0.80000001192093, 1.2000000476837, 5, 7, 58, attackTime = 1000, critChance = 5, levelRequirement = 11, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[6] = { 0.80000001192093, 1.2000000476837, 5, 7, 60, attackTime = 1000, critChance = 5, levelRequirement = 16, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[7] = { 0.80000001192093, 1.2000000476837, 5, 7, 62, attackTime = 1000, critChance = 5, levelRequirement = 20, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[8] = { 0.80000001192093, 1.2000000476837, 5, 7, 64, attackTime = 1000, critChance = 5, levelRequirement = 24, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[9] = { 0.80000001192093, 1.2000000476837, 5, 8, 66, attackTime = 1000, critChance = 5, levelRequirement = 28, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[10] = { 0.80000001192093, 1.2000000476837, 5, 8, 68, attackTime = 1000, critChance = 5, levelRequirement = 32, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[11] = { 0.80000001192093, 1.2000000476837, 5, 8, 70, attackTime = 1000, critChance = 5, levelRequirement = 36, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[12] = { 0.80000001192093, 1.2000000476837, 5, 8, 72, attackTime = 1000, critChance = 5, levelRequirement = 40, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[13] = { 0.80000001192093, 1.2000000476837, 5, 8, 74, attackTime = 1000, critChance = 5, levelRequirement = 44, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[14] = { 0.80000001192093, 1.2000000476837, 5, 8, 76, attackTime = 1000, critChance = 5, levelRequirement = 48, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[15] = { 0.80000001192093, 1.2000000476837, 5, 8, 78, attackTime = 1000, critChance = 5, levelRequirement = 52, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[16] = { 0.80000001192093, 1.2000000476837, 7, 9, 80, attackTime = 1000, critChance = 5, levelRequirement = 56, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[17] = { 0.80000001192093, 1.2000000476837, 7, 9, 82, attackTime = 1000, critChance = 5, levelRequirement = 60, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[18] = { 0.80000001192093, 1.2000000476837, 7, 9, 84, attackTime = 1000, critChance = 5, levelRequirement = 64, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[19] = { 0.80000001192093, 1.2000000476837, 7, 9, 86, attackTime = 1000, critChance = 5, levelRequirement = 67, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[20] = { 0.80000001192093, 1.2000000476837, 7, 9, 88, attackTime = 1000, critChance = 5, levelRequirement = 70, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[21] = { 0.80000001192093, 1.2000000476837, 8, 12, 90, attackTime = 1000, critChance = 5, levelRequirement = 72, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[22] = { 0.80000001192093, 1.2000000476837, 8, 10, 92, attackTime = 1000, critChance = 5, levelRequirement = 74, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[23] = { 0.80000001192093, 1.2000000476837, 8, 10, 94, attackTime = 1000, critChance = 5, levelRequirement = 76, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[24] = { 0.80000001192093, 1.2000000476837, 8, 10, 96, attackTime = 1000, critChance = 5, levelRequirement = 78, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[25] = { 0.80000001192093, 1.2000000476837, 8, 10, 98, attackTime = 1000, critChance = 5, levelRequirement = 80, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[26] = { 0.80000001192093, 1.2000000476837, 8, 10, 100, attackTime = 1000, critChance = 5, levelRequirement = 82, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[27] = { 0.80000001192093, 1.2000000476837, 8, 10, 102, attackTime = 1000, critChance = 5, levelRequirement = 84, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[28] = { 0.80000001192093, 1.2000000476837, 8, 10, 104, attackTime = 1000, critChance = 5, levelRequirement = 86, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[29] = { 0.80000001192093, 1.2000000476837, 8, 10, 106, attackTime = 1000, critChance = 5, levelRequirement = 88, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[30] = { 0.80000001192093, 1.2000000476837, 8, 10, 108, attackTime = 1000, critChance = 5, levelRequirement = 90, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[31] = { 0.80000001192093, 1.2000000476837, 9, 12, 109, attackTime = 1000, critChance = 5, levelRequirement = 91, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[32] = { 0.80000001192093, 1.2000000476837, 9, 12, 110, attackTime = 1000, critChance = 5, levelRequirement = 92, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[33] = { 0.80000001192093, 1.2000000476837, 9, 12, 111, attackTime = 1000, critChance = 5, levelRequirement = 93, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[34] = { 0.80000001192093, 1.2000000476837, 9, 12, 112, attackTime = 1000, critChance = 5, levelRequirement = 94, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[35] = { 0.80000001192093, 1.2000000476837, 9, 12, 113, attackTime = 1000, critChance = 5, levelRequirement = 95, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[36] = { 0.80000001192093, 1.2000000476837, 10, 14, 114, attackTime = 1000, critChance = 5, levelRequirement = 96, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[37] = { 0.80000001192093, 1.2000000476837, 10, 14, 115, attackTime = 1000, critChance = 5, levelRequirement = 97, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[38] = { 0.80000001192093, 1.2000000476837, 10, 14, 116, attackTime = 1000, critChance = 5, levelRequirement = 98, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[39] = { 0.80000001192093, 1.2000000476837, 10, 14, 117, attackTime = 1000, critChance = 5, levelRequirement = 99, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[40] = { 0.80000001192093, 1.2000000476837, 10, 14, 118, attackTime = 1000, critChance = 5, levelRequirement = 100, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[6] = { 0.80000001192093, 1.2000000476837, 6, 9, 60, attackTime = 1000, critChance = 5, levelRequirement = 16, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[7] = { 0.80000001192093, 1.2000000476837, 6, 9, 62, attackTime = 1000, critChance = 5, levelRequirement = 20, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[8] = { 0.80000001192093, 1.2000000476837, 6, 9, 64, attackTime = 1000, critChance = 5, levelRequirement = 24, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[9] = { 0.80000001192093, 1.2000000476837, 6, 9, 66, attackTime = 1000, critChance = 5, levelRequirement = 28, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[10] = { 0.80000001192093, 1.2000000476837, 7, 10, 68, attackTime = 1000, critChance = 5, levelRequirement = 32, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[11] = { 0.80000001192093, 1.2000000476837, 7, 10, 70, attackTime = 1000, critChance = 5, levelRequirement = 36, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[12] = { 0.80000001192093, 1.2000000476837, 7, 10, 72, attackTime = 1000, critChance = 5, levelRequirement = 40, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[13] = { 0.80000001192093, 1.2000000476837, 7, 10, 74, attackTime = 1000, critChance = 5, levelRequirement = 44, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[14] = { 0.80000001192093, 1.2000000476837, 7, 10, 76, attackTime = 1000, critChance = 5, levelRequirement = 48, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[15] = { 0.80000001192093, 1.2000000476837, 7, 10, 78, attackTime = 1000, critChance = 5, levelRequirement = 52, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[16] = { 0.80000001192093, 1.2000000476837, 8, 12, 80, attackTime = 1000, critChance = 5, levelRequirement = 56, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[17] = { 0.80000001192093, 1.2000000476837, 8, 12, 82, attackTime = 1000, critChance = 5, levelRequirement = 60, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[18] = { 0.80000001192093, 1.2000000476837, 8, 12, 84, attackTime = 1000, critChance = 5, levelRequirement = 64, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[19] = { 0.80000001192093, 1.2000000476837, 8, 12, 86, attackTime = 1000, critChance = 5, levelRequirement = 67, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[20] = { 0.80000001192093, 1.2000000476837, 8, 12, 88, attackTime = 1000, critChance = 5, levelRequirement = 70, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[21] = { 0.80000001192093, 1.2000000476837, 9, 13, 90, attackTime = 1000, critChance = 5, levelRequirement = 72, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[22] = { 0.80000001192093, 1.2000000476837, 9, 13, 92, attackTime = 1000, critChance = 5, levelRequirement = 74, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[23] = { 0.80000001192093, 1.2000000476837, 9, 13, 94, attackTime = 1000, critChance = 5, levelRequirement = 76, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[24] = { 0.80000001192093, 1.2000000476837, 9, 13, 96, attackTime = 1000, critChance = 5, levelRequirement = 78, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[25] = { 0.80000001192093, 1.2000000476837, 9, 13, 98, attackTime = 1000, critChance = 5, levelRequirement = 80, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[26] = { 0.80000001192093, 1.2000000476837, 9, 13, 100, attackTime = 1000, critChance = 5, levelRequirement = 82, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[27] = { 0.80000001192093, 1.2000000476837, 9, 13, 102, attackTime = 1000, critChance = 5, levelRequirement = 84, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[28] = { 0.80000001192093, 1.2000000476837, 9, 13, 104, attackTime = 1000, critChance = 5, levelRequirement = 86, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[29] = { 0.80000001192093, 1.2000000476837, 9, 13, 106, attackTime = 1000, critChance = 5, levelRequirement = 88, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[30] = { 0.80000001192093, 1.2000000476837, 9, 13, 108, attackTime = 1000, critChance = 5, levelRequirement = 90, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[31] = { 0.80000001192093, 1.2000000476837, 10, 15, 109, attackTime = 1000, critChance = 5, levelRequirement = 91, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[32] = { 0.80000001192093, 1.2000000476837, 10, 15, 110, attackTime = 1000, critChance = 5, levelRequirement = 92, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[33] = { 0.80000001192093, 1.2000000476837, 10, 15, 111, attackTime = 1000, critChance = 5, levelRequirement = 93, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[34] = { 0.80000001192093, 1.2000000476837, 10, 15, 112, attackTime = 1000, critChance = 5, levelRequirement = 94, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[35] = { 0.80000001192093, 1.2000000476837, 10, 15, 113, attackTime = 1000, critChance = 5, levelRequirement = 95, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[36] = { 0.80000001192093, 1.2000000476837, 11, 17, 114, attackTime = 1000, critChance = 5, levelRequirement = 96, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[37] = { 0.80000001192093, 1.2000000476837, 11, 17, 115, attackTime = 1000, critChance = 5, levelRequirement = 97, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[38] = { 0.80000001192093, 1.2000000476837, 11, 17, 116, attackTime = 1000, critChance = 5, levelRequirement = 98, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[39] = { 0.80000001192093, 1.2000000476837, 11, 17, 117, attackTime = 1000, critChance = 5, levelRequirement = 99, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
[40] = { 0.80000001192093, 1.2000000476837, 11, 17, 118, attackTime = 1000, critChance = 5, levelRequirement = 100, statInterpolation = { 3, 3, 1, 1, 1, }, cost = { Mana = 10, }, },
},
}
skills["ShockwaveTotem"] = {
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10 changes: 10 additions & 0 deletions src/Data/Uniques/body.lua
Original file line number Diff line number Diff line change
Expand Up @@ -338,6 +338,16 @@ Implicits: 0
{variant:1,2}Acrobatics
{variant:3,4,5,6}30% chance to Suppress Spell Damage
]],[[
Replica Hyrri's Ire
Zodiac Leather
League: Heist
Source: Steal from a unique{Curio Display} during a Grand Heist
+30% chance to Suppress Spell Damage
+(40–50) to Dexterity
(140–220)% increased Evasion Rating
25% increased Shock Duration on Enemies
(12–18) to (231–347) Added Lightning Damage with Wand Attacks
]],[[
Kintsugi
Exquisite Leather
Variant: Pre 3.19.0
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4 changes: 2 additions & 2 deletions src/Data/Uniques/helmet.lua
Original file line number Diff line number Diff line change
Expand Up @@ -459,7 +459,7 @@ Variant: Focus Ailment Duration
Variant: Avoid Elemental Damage
+1 to Level of Socketed Gems
{variant:1,2,3,4,5,6,7,8,9,10,11,12,13}Socketed Gems have 40% increased Mana Reservation Efficiency
{variant:14,15,16,17,18,19,20,21,22,23,24}Socketed Gems have 25% increased Reservation Efficiency
{variant:14,15,16,17,18,19,20,21,22,23,24,25}Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Expand Down Expand Up @@ -705,7 +705,7 @@ Variant: Current
Requires Level: 34, 73 Int
{variant:3}Has 4 Abyssal Sockets
{variant:1,2}+2 to Level of Socketed Minion Gems
{variant:3}+(1-2) to Level of Socketed Minion Gems
{variant:3}+(1-2) to Level of all Minion Skill Gems
(120-150)% increased Energy Shield
{variant:1}Minions Regenerate 1% Life per second
{variant:1}+1000 to Spectre maximum Life
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5 changes: 5 additions & 0 deletions src/Modules/CalcDefence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1841,6 +1841,11 @@ function calcs.buildDefenceEstimations(env, actor)
stunThresholdBase = output.Life
stunThresholdSource = "Life"
end
if modDB:Flag(nil, "AddESToStunThreshold") then
local ESMult = modDB:Sum("BASE", nil, "ESToStunThresholdPercent")
stunThresholdBase = stunThresholdBase + output.EnergyShield * ESMult / 100
stunThresholdSource = stunThresholdSource.." and "..ESMult.."% of Energy Shield"
end
local StunThresholdMod = (1 + modDB:Sum("INC", nil, "StunThreshold") / 100)
output.StunThreshold = stunThresholdBase * StunThresholdMod

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