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Add release notes for v2.2
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Free-Pascal-meets-SDL-Website committed Jan 2, 2024
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Expand Up @@ -81,15 +81,20 @@ The version tag (see [tags](https://github.com/PascalGameDevelopment/SDL2-for-Pa

### v2.x (work in progress)

- be up-to-date with _at least_ version 2.0.14 of the `SDL2 library`
- replaced all aliases by typed enums
- (done) add single and double pointers for all types (thanks furious-programming)
- (done) update SDL_ttf.pas to latest version 2.21.0
- (done) replace data types by c data types (see PR [#29](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/29))
- (done) add folders to project
- (done) shift all units into unit folder (see PR [#27](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/27))

### v2.1 (Compatibility Release)
- update sdlthreads.inc
- add testing framework ([fptest](https://github.com/graemeg/fptest))

### v2.2 Stable (02/01/2024)

- SDL2 unit is up-to-date with _at least_ version 2.0.14 of the `SDL2 library`
- many aliases got replaced by typed enums
- add single and double pointers for all types (thanks furious-programming)
- update SDL_ttf.pas to latest version 2.21.0
- replace data types by c data types (see PR [#29](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/29))
- add folder structure (see PR [#27](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/27))
- many bugfixes

### v2.1 Compatibility Release (25/09/2021)

- This release has all commits until the change of the project folder structure (see PR [#27](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/27)). Compare the disucssion in issue #22.
- Moving the units to a new location may (1) raise difficulties in committing new changes if the branch was started before and (2) make updates of project research pathes necessary.
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