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A game mostly focused on a combat system and basic ledge climbing mechanics.

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ParubokMotorniy/Arena

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Arena⚔

A game mostly focused on a combat system and basic ledge climbing mechanics.

This creation stands out thanks to such mechanics and features:

  • blending between different types of cameras (state-based, free-look, group...)
  • 3rd-person state-based generic combat system
  • smooth animation playback&transitions
  • climbing system
  • core AI mechanics
  • ragdolls
  • immersive scene

Check out the gameplay here.

Please note that I do not author any visual assets used in this project.

Brief instructions:

  • Click left mouse button to perform a single attack
  • Hold left mouse button to perform a combo attack
  • Navigate by WASD or arrows
  • TAB to unlock/lock view on enemy
  • Click shift while moving in locked mode to dash
  • Click SPACE to jump
  • When beneath the climbable ledge (they are marked with banners) press SPACE to hang on to it. Then navigate up/down by pressing corresponding arrows.

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A game mostly focused on a combat system and basic ledge climbing mechanics.

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