Releases: ParaverseTechnology/LarkXR3.1
V3.1.8.3
Deployment Manual:
LarkXR-Standlone:https://home-obs.pingxingyun.com/lark_manual/3.1.8.3.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.8.3_.pdf
AdminServer:Increase the data database password to support the function of using WinPdApi encryption
AdminServer:Add audit log function
AdminServer:Added the function of using IP whitelist when calling between systems
AdminServer:Modify the cross-domain configuration
AdminServer:Update thirdparty lib.
AdminServer:Fixed the GPU and CPU memory threshold settings, and open the permissions, which can be set in the configuration file
AdminServer:Fixed duplicate data in lazy loading, and add a filter box for remote search after input
Webclient:Remove screenshot water mark, add screenshot tag.
Webclient:Change timer to webworker.
Webclient:Fix loading timeout text.
Webclient:Add android browser not wechat should tap to play sound.
RenderServer:Fix SR ob mode the observer frequently refreshes causes the application to exit
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.8.3.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.8.3_.pdf
管理服务器:增加数据数据库密码支持采用WinPdApi加密的功能
管理服务器:增加审计日志功能
管理服务器:增加系统间调用时可以使用IP白名单的功能
管理服务器:修改跨域配置方式
管理服务器:升级依赖的第三方库版本
管理服务器:修复GPU和CPU内存阈值设置,并将权限开放,可在配置文件中设置
管理服务器:修复懒加载出现重复数据的问题,并且增加筛选框输入后进行远程搜索
web客户端更新:去掉截图的水印,添加了一个截图的带tag方法;
web客户端更新:请求后台的timer改成 webworker形式;
web客户端更新:修改载入超时那里的提示文字
web客户端更新:增加安卓平台非微信浏览器需要点击才能播放声音的提示
渲染服务器:修复SR互动模式下,观察者频繁刷新导致应用退出的问题
V3.1.7.1
Deployment Manual:
LarkXR-Standlone:https://home-obs.pingxingyun.com/lark_manual/3.1.7.0.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.7.0_.pdf
AdminServer:Fix the design defect of long-term task reporting
AdminServer:Modify the application type corresponding to the VR parameter of the query application list, and the definition of the exclusive type application when entering the application
Webclient:Modify the position of the Chinese input box
Webclient:iOS implements the autoplay function when using a browser to access, eliminating the need for users to manually click the play butto
Webclient:Fix the problem that SDP setting fails in some scenarios (https, using localhost)
AdminServer:Add no-operation timeout setting in group management
AdminServer:Fix the problem that calling the application list interface timed out when synchronizing the application
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.7.0.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.7.0_.pdf
管理服务器:修复长时Task上报的设计缺陷
管理服务器:修改查询应用列表的VR参数对应的应用类型,以及进入应用时独占类型应用的界定
Web客户端:修改中文输入框位置
Web客户端:iOS使用浏览器访问时实现自动播放功能,免去用户手动点击播放按钮
Web客户端:修复某些场景(https,使用localhost)出现SDP设置失败的问题
管理服务器:组别管理中增加无操作超时设置
管理服务器:修复同步应用时调用应用一览接口超时的问题
V3.1.6.1
Deployment Manual:
LarkXR-Standlone:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1_.pdf
- Fixed repeatedly opening exclusive mode applications on some clients.
- Add VP8/VP9 encoder. More LarkSR client browser type.
- Add copy/parse in exclusive mode.
- Fixed RTT number in Mac Safari browser.
- Fixed copy/parse drop text.
- Add touchscreen operate command client.
- Add video loaded success event.
- Server add detection sound card service function.
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1_.pdf
1)修复了在有些客户端上启动独占模式的应用会重复打开的问题
2)增加VP8/VP9的编码方式,SR适配更多类型浏览器
3)增加应用在独占模式下可以复制剪贴功能
4)修复MacSafari浏览器下rtt显示错误的问题
5)修复复制粘贴不全的问题
6)支持客户端原生触屏指令
7)客户端增加监听视频加载成功事件
8)环境检测-增加检测声卡服务功能
V3.1.5.4
Deployment Manual:
LarkXR-Standlone:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
RenderServer: Fixed service exit and enhance program stability.
RenderServer: Fixed .net cloudapp start failed.
WebClient: Fixed PC mode when use pad.
AdminServer: Fixed VR monitor failed in Chome98.
AdminServer: Fixed client binding group next page failed.
AdminServer: Add multi group to render server.
AdminServer: Return failed message 'App not exits' when enter app with wrong id.
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1_.pdf
渲染服务器:修复服务异常退出的问题,增强程序稳定性
渲染服务器:修复.net程序启动失败的问题
Web客户端:修改pad上使用时呈现网页的状态,无法进行触摸操作的问题。
管理服务器:修复VR监控画面接口在Chrome89版获取失败的问题
管理服务器:修正客户端绑定组别翻页失败的问题
管理服务器:渲染节点可以绑定多组别
请求调度服务器:进入应用接口应用Id设置错误时,提示“应用程序不存在”
V3.1.5.1
Deployment Manual:
LarkXR-Standlone:ttps://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
AdminServer: Fixed XR headset online failed.
AdminServer: Add error page.
RenderServer: Fixed incomplete course display when analyzing by course statistics.
RenderServer: Fixed crashes during the use of certain applications.
RenderServer: Fixed dx9 fps limit.
RenderServer: Fixed log crash.
RenderServer: Add SDL opengl cloud app.
WebClient: Fixed iframeposeter return 0.
WebClient: Fixed interactive mode failed.
WebClient: Fixed Chrome89 SDP change couse connect failed.
StartManager: Add notice when change config.
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.1_.pdf
管理服务器:修复眼镜客户端不上线的问题
管理服务器:增加错误页面
管理服务器:修复按课程统计分析时课程显示不全的问题
渲染服务器:修复某些应用使用过程中崩溃的问题
渲染服务器:dx9 帧率限制修复
渲染服务器:修复日志异常
渲染服务器:兼容SDL与OPENGL
Web客户端:修复ifamePoster监听返回值为0的问题
Web客户端:修复互动模式失效的问题
Web客户端:修复Chrome89版SDP变化引发的连接失败问题
启动管理器:增加修改配置后未保存的提示
V3.1.5.0
Deployment Manual:
LarkXR-Standlone:ttps://home-obs.pingxingyun.com/lark_manual/3.1.5.0.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.5.0_.pdf
- Bitrate up to 100mb. Auto adjust bitrate.
- Fixed bitrate, FPS, display wrong number in iOS.
- Add unlimit FPS mode.
- Add admin remote control.
- Fixed .net windows form crash.
- Fixed UE4 cloudapp lock mouse mode.
- Fixed jump page when use wechat browser.
- Fixed the allocation and scheduling heterogeneous nodes.
- Fixed abnormal RTT detection values obtained from rendering servers through internal network penetration mechanism
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.0.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.5.0_.pdf
(1) 修改最大码率,支持100Mb,采用自动调节
(2) 修复了ios上视频帧率和码率显示的问题
(3) 增加放开应用帧率限制的处理模式
(4) 增加管理员远程桌面功能
(5) 解决.net windows form程序多卡环境崩溃的问题
(6) 修复UE4部分应用在锁定鼠标后,鼠标无法操作的问题
(7) 修复安卓客户端微信浏览器在应用一览页面进入应用二次跳转的问题
(8) 修改异构节点的分配调度问题
(9) 修复内网穿透机制获取渲染服务器的rtt探测值异常的问题等
V3.1.4.0
Deployment Manual:
LarkXR-Standlone:https://home-obs.pingxingyun.com/lark_manual/3.1.4.1.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.4.1_.pdf
- Add datachannel.
- Add dynamic monitoring of graphics card and display resolution.
- Add delete sync failed cloudapps in admin server.
- Add displays the remaining authorized time at the bottom left corner.
- Add initial default display and hide switch for player list in interactive/collaborative mode.
- Add resolution settings, startup, and process uniqueness checks.
- Fixed authorization service network timeout causing service stop during logo check.
- Fixed synchronization server memory leakage causing exceptions.
- Add CE3 engine keyboard compatibility.
- Add partial 4K application support.
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.4.1.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.4.1_.pdf
1、增加新的数据通道相关功能
2、增加显卡,显示器分辨率动态监测
3、同步失败的应用可进行删除操作
4、登录后左下角显示授权剩余时间
5、增加互动/协同模式下玩家列表的初始默认显示隐藏开关
6、启动管理器功能完善-增加分辨率设置、增加开机启动、增加进程唯一性检查
7、修复Logo检查时授权服务网络超时导致服务停止的问题
8、修改同步服务器内存泄露导致异常的问题
9、CE3 引擎键盘兼容
10、部分4K应用支持
V3.1.3.0
Deployment Manual:
LarkXR-Standlone:https://home-obs.pingxingyun.com/lark_manual/3.1.3.0.pdf
LarkXR-Cluster:https://home-obs.pingxingyun.com/lark_manual/3.1.3.0_.pdf
- AdminServer: Add the usage duration of the free version authorization by using the authorization system settings.
- AdminServer: Add parameters for whether to use game controllers when entering the application interface.
- AdminServer: Change Zip decompression method.
- AdminServer: Add the corresponding relationship between the pinching and scaling operations on the mobile end and the application of mouse scaling.
- RenderServer: Add support for game controllers in shared mode.
- RenderServer: Configure/Start/Stop/Check Environment Dependencies through the Boot Manager.
- SyncServer: Configure/Start/Stop through Boot Manager.
部署手册:
单机版:https://home-obs.pingxingyun.com/lark_manual/3.1.3.0.pdf
简易集群版:https://home-obs.pingxingyun.com/lark_manual/3.1.3.0_.pdf
1、管理服务器:增加免费版授权的使用时长可以使用授权系统的设置
2、管理服务器:增加进入应用接口是否使用游戏手柄的参数
3、管理服务器:修改Zip解压方法的处理
4、管理服务器:增加移动端捏合缩放操作与应用鼠标缩放的对应关系
5、渲染服务器:增加共享模式下游戏手柄的支持
6、渲染服务器:通过启动管理器配置/启动/停止/检查环境依赖
7、同步服务器:通过启动管理器配置/启动/停止