Skip to content

Commit

Permalink
Merge pull request #2596 from wangkuiyi/memory_cpu_allocator
Browse files Browse the repository at this point in the history
Memory CPU allocator
  • Loading branch information
wangkuiyi authored Jun 28, 2017
2 parents 9a41f82 + 9490d24 commit 2d840ea
Show file tree
Hide file tree
Showing 17 changed files with 521 additions and 36 deletions.
2 changes: 2 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,7 @@ if(NOT CMAKE_CROSSCOMPILING)
endif(NOT CMAKE_CROSSCOMPILING)
find_package(Git REQUIRED)
find_package(Threads REQUIRED)
find_package(Boost QUIET)

include(simd)

Expand Down Expand Up @@ -110,6 +111,7 @@ include_directories("${PROJ_ROOT}")
include_directories("${PROJ_ROOT}/paddle/cuda/include")
include_directories("${CMAKE_CURRENT_BINARY_DIR}/proto")
include_directories("${CMAKE_CURRENT_BINARY_DIR}/go/pserver/cclient")
include_directories(${Boost_INCLUDE_DIRS})

set(EXTERNAL_LIBS
${GFLAGS_LIBRARIES}
Expand Down
9 changes: 1 addition & 8 deletions paddle/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -11,15 +11,8 @@ add_subdirectory(scripts)
add_subdirectory(optimizer)
add_subdirectory(strings)

# Do not build go directory until go cmake is working smoothly.
# if(CMAKE_Go_COMPILER)
# add_subdirectory(go)
# endif()

find_package(Boost QUIET)

if(Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
add_subdirectory(memory)
add_subdirectory(platform)
add_subdirectory(framework)
endif()
Expand Down
5 changes: 5 additions & 0 deletions paddle/memory/.clang-format
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
---
Language: Cpp
BasedOnStyle: Google
Standard: Cpp11
...
1 change: 1 addition & 0 deletions paddle/memory/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
add_subdirectory(detail)
1 change: 1 addition & 0 deletions paddle/memory/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -97,6 +97,7 @@ class BuddyAllocator {
struct Block {
size_t size;
Block* left, right;
size_t index; // allocator id
};
...
};
Expand Down
7 changes: 7 additions & 0 deletions paddle/memory/detail/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
if(${WITH_GPU})
nv_library(system_allocator SRCS system_allocator.cc DEPS gflags)
nv_test(system_allocator_test SRCS system_allocator_test.cc DEPS system_allocator gflags)
else(${WITH_GPU})
cc_library(system_allocator SRCS system_allocator.cc DEPS gflags)
cc_test(system_allocator_test SRCS system_allocator_test.cc DEPS system_allocator gflags)
endif(${WITH_GPU})
35 changes: 35 additions & 0 deletions paddle/memory/detail/buddy_allocator.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,35 @@
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#pragma once

#include "paddle/memory/detail/buddy_allocator.h"

namespace paddle {
namespace memory {
namespace detail {

BuddyAllocator::BuddyAllocator(size_t pool_size, size_t max_pools,
SystemAllocator* system_allocator)
: pool_size_(pool_size),
max_pools_(max_pools),
system_allocator_(system_allocator) {
PADDLE_ASSERT(pool_size > 0);
PADDLE_ASSERT(max_pools > 0);
PADDLE_ASSERT(system_allocator != nullptr);
}

} // namespace detail
} // namespace memory
} // namespace paddle
86 changes: 86 additions & 0 deletions paddle/memory/detail/buddy_allocator.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,86 @@
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#pragma once

#include "paddle/memory/detail/system_allocator.h"

#include <mutex>
#include <vector>

namespace paddle {
namespace memory {
namespace detail {

class BuddyAllocator {
public:
BuddyAllocator(size_t pool_size, size_t max_pools,
SystemAllocator* system_allocator);
~BuddyAllocator();

void* Alloc(size_t size);
void Free(void*);
size_t Used();

private:
struct Block {
size_t size_;
Block* left_; // left buddy
Block* right_; // right buddy
};

// Initially, there is only one pool. If a Alloc founds not enough
// memory from that pool, and there has not been max_num_pools_,
// create a new pool by calling system_allocator_.Alloc(pool_size_).
std::vector<void*> pools_;

size_t pool_size_; // the size of each pool;
size_t max_num_pools_; // the size of all pools;

SystemAllocator* system_allocator_;

std::mutex mutex_;

// Disable copy and assignment.
BuddyAllocator(const BuddyAllocator&) = delete;
BuddyAllocator& operator=(const BuddyAllocator&) = delete;
};

BuddyAllocator<CPUAllocator>* GetCPUBuddyAllocator() {
static BuddyAllocator<CPUAllocator>* a = nullptr;
if (a == nullptr) {
a = new BuddyAllocator<CPUAllocator>();
}
return a;
}

#ifndef PADDLE_ONLY_CPU // The following code are for CUDA.

BuddyAllocator<GPUAllocator>* GetGPUBuddyAllocator(int gpu_id) {
static BuddyAllocator<GPUAllocator>** as = NULL;
if (as == NULL) {
int gpu_num = platform::GetDeviceCount();
as = new BuddyAllocator<GPUAllocator>*[gpu_num];
for (int gpu = 0; gpu < gpu_num; gpu++) {
as[gpu] = new BuddyAllocator<GPUAllocator>();
}
}
return as[gpu_id];
}

#endif // PADDLE_ONLY_CPU

} // namespace detail
} // namespace memory
} // namespace paddle
90 changes: 90 additions & 0 deletions paddle/memory/detail/system_allocator.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,90 @@
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#include "paddle/memory/detail/system_allocator.h"

#include <stdlib.h> // for malloc and free
#include <sys/mman.h> // for mlock and munlock

#include "gflags/gflags.h"
#include "paddle/platform/assert.h"
#include "paddle/platform/cuda.h"

// If use_pinned_memory is true, CPUAllocator calls mlock, which
// returns pinned and locked memory as staging areas for data exchange
// between host and device. Allocates too much would reduce the amount
// of memory available to the system for paging. So, by default, we
// should set false to use_pinned_memory.
DEFINE_bool(use_pinned_memory, false,
"If set, allocate cpu/gpu pinned memory.");

namespace paddle {
namespace memory {
namespace detail {

void* CPUAllocator::Alloc(size_t size) {
// According to http://www.cplusplus.com/reference/cstdlib/malloc/,
// malloc might not return nullptr if size is zero, but the returned
// pointer shall not be dereferenced -- so we make it nullptr.
if (size <= 0) return nullptr;

void* p = malloc(size);
if (p != nullptr && FLAGS_use_pinned_memory) {
mlock(p, size);
}
return p;
}

void CPUAllocator::Free(void* p, size_t size) {
if (p != nullptr && FLAGS_use_pinned_memory) {
munlock(p, size);
}
free(p);
}

#ifndef PADDLE_ONLY_CPU

void* GPUAllocator::Alloc(size_t size) {
// CUDA documentation doesn't explain if cudaMalloc returns nullptr
// if size is 0. We just make sure it does.
if (size <= 0) {
return nullptr;
}

void* p = 0;
cudaError_t result =
FLAGS_use_pinned_memory ? cudaMallocHost(&p, size) : cudaMalloc(&p, size);
if (result != cudaSuccess) {
cudaGetLastError(); // clear error if there is any.
}
return result == cudaSuccess ? p : nullptr;
}

void GPUAllocator::Free(void* p, size_t size) {
// Purposefully allow cudaErrorCudartUnloading, because
// that is returned if you ever call cudaFree after the
// driver has already shutdown. This happens only if the
// process is terminating, in which case we don't care if
// cudaFree succeeds.
cudaError_t err = FLAGS_use_pinned_memory ? cudaFreeHost(p) : cudaFree(p);
if (err != cudaErrorCudartUnloading) {
platform::throw_on_error(err, "cudaFree{Host} failed");
}
}

#endif // PADDLE_ONLY_CPU

} // namespace detail
} // namespace memory
} // namespace paddle
53 changes: 53 additions & 0 deletions paddle/memory/detail/system_allocator.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,53 @@
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#pragma once

#include <stddef.h> // for size_t

namespace paddle {
namespace memory {
namespace detail {

// SystemAllocator is the parent class of CPUAllocator and
// GPUAllocator. A BuddyAllocator object uses a SystemAllocator*
// pointing to the underlying system allocator. An alternative to
// this class hierarchy is to pass a system allocator class to
// BuddyAllocator as a template parameter. This approach makes
// BuddyAllocator a class template, and it's very complicated
// algorithm would make the buddy_allocator.h messy.
class SystemAllocator {
public:
virtual ~SystemAllocator() {}
virtual void* Alloc(size_t size) = 0;
virtual void Free(void* p, size_t size) = 0;
};

class CPUAllocator : public SystemAllocator {
public:
virtual void* Alloc(size_t size);
virtual void Free(void* p, size_t size);
};

#ifndef PADDLE_ONLY_CPU
class GPUAllocator : public SystemAllocator {
public:
virtual void* Alloc(size_t size);
virtual void Free(void* p, size_t size);
};
#endif // PADDLE_ONLY_CPU

} // namespace detail
} // namespace memory
} // namespace paddle
71 changes: 71 additions & 0 deletions paddle/memory/detail/system_allocator_test.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,71 @@
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#include "paddle/memory/detail/system_allocator.h"

#include <memory>
#include <vector>

#include "gflags/gflags.h"
#include "gtest/gtest.h"

DECLARE_bool(use_pinned_memory);

void TestAllocator(paddle::memory::detail::SystemAllocator& a, size_t size) {
bool freed = false;
{
void* p = a.Alloc(size);
if (size > 0) {
EXPECT_NE(p, nullptr);
} else {
EXPECT_EQ(p, nullptr);
}

int* i = static_cast<int*>(p);
std::shared_ptr<int> ptr(i, [&](void* p) {
freed = true;
a.Free(p, size);
});
}
EXPECT_TRUE(freed);
}

TEST(CPUAllocator, NoLockMem) {
FLAGS_use_pinned_memory = false;
paddle::memory::detail::CPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}

TEST(CPUAllocator, LockMem) {
FLAGS_use_pinned_memory = true;
paddle::memory::detail::CPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}

#ifndef PADDLE_ONLY_CPU
TEST(GPUAllocator, NoStaging) {
FLAGS_use_pinned_memory = false;
paddle::memory::detail::GPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
TEST(GPUAllocator, Staging) {
FLAGS_use_pinned_memory = true;
paddle::memory::detail::GPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
#endif // PADDLE_ONLY_CPU
Loading

0 comments on commit 2d840ea

Please sign in to comment.