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MAPPACK: Create a community map pack compatible with WoP 1.7 #340
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enhancement
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integration
Integration with 3rd party software
mappack
Everything related to the MapPack
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kai-li-wop
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Dec 3, 2024
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Dec 6, 2024
See #340 - new levelshots with shader - fix texture path - add message key - recompile with new parameters - translate readme - adjust file and long name
kai-li-wop
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Dec 9, 2024
See #340 - adjust file and long name - update levelshots with shader - add levelshots redirect for bb version - fix/update texture paths - remove PadPack textures - replace missing textures - add world message key - fix message strings - remove not used models - removed not used shaders - fix/update sound paths - remove model key from target_balloon - recompile with new parameters - update readme - add bsp and shader valiadation
kai-li-wop
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Dec 9, 2024
See #340 - adjust file and long name - update levelshots with shader - fix/update texture paths - remove PadPack textures - replace missing textures - set hallway colors similar to weapon colors - add world message key - recompile with new parameters - update readme - add bsp valiadation
kai-li-wop
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Dec 10, 2024
See #340 - adjust file and long name - update levelshots with shader - fix lava texture path - add world message key - add a few target_locations - replaced ambient key by _minlight - recompile with new parameters - add bsp validation
again, another great idea! i think you could delete "Flat by Saha (?)" because as far as i can remember, i did only finish the "sahasplace by Saha (?)" and both titles seem to refer to the same map: i may have a look into it, since i stumbled over https://www.nvidia.com/de-de/geforce/rtx-remix/ and this may be a great playground... thank you @kai-li-wop |
kai-li-wop
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Dec 14, 2024
See #340 - adjust file and long name - new levelshots with shader - fix texture paths and portal shader - remove leftover evil8 texture paths - fix/update sound paths - add world message key - add target_locations in map center - add _minlight 8 and _lightmapscale 0.5 - merged ctl and bb version into one file - add missing message string to trigger_balloonzone - remove hardcoded model keys from target_balloon - fix z-fights in center platform - add light entities to ctl/bb version - add support for 1lc with neutral lolly in map center at balloon box position - boomies and bambam are teamed items in 1lc at the bases - bambam is now in map center in ctl at center box/neutral lolly position - change weapon layout to be point symmetrical (was confusing to have bubble g or other weapons in one base on the left and the other on the right) - moved boaster ammo to map center and pumper ammo to the bases - changed ammo bottle count to 2 for each weapon (splasher keeps 4 ammo bottles) - adjust all jump and acceleration pads to work with 280 speed - fix death pit, there was no space to fall long enough and to hear the falling sound - recompile with new parameters - add bsps to validation - probably some other changes I forgot
kai-li-wop
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Dec 17, 2024
See #340 - adjusted file and long name - added new levelshots with shader - fixed texture paths - fixed weapon markers - added world message key - replaced ambient by _minlight - added _lightmapscale 0.5 - recompiled with new parameters - added bsp to validation
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Labels
enhancement
New feature or request
integration
Integration with 3rd party software
mappack
Everything related to the MapPack
Custom maps list for World of PADMAN. All we need is a suitable license to make necessary changes like CC-BY-NC or GPL 3.0.
Implemented with Version 1.7.0
Could be implemented later
License unclear or proprietary:
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