Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bump esbuild from 0.14.49 to 0.14.50 #76

Merged
merged 1 commit into from
Jul 26, 2022

Conversation

dependabot[bot]
Copy link
Contributor

@dependabot dependabot bot commented on behalf of github Jul 25, 2022

Bumps esbuild from 0.14.49 to 0.14.50.

Release notes

Sourced from esbuild's releases.

v0.14.50

  • Emit names in source maps (#1296)

    The source map specification includes an optional names field that can associate an identifier with a mapping entry. This can be used to record the original name for an identifier, which is useful if the identifier was renamed to something else in the generated code. When esbuild was originally written, this field wasn't widely used, but now there are some debuggers that make use of it to provide better debugging of minified code. With this release, esbuild now includes a names field in the source maps that it generates. To save space, the original name is only recorded when it's different from the final name.

  • Update parser for arrow functions with initial default type parameters in .tsx files (#2410)

    TypeScript 4.6 introduced a change to the parsing of JSX syntax in .tsx files. Now a < token followed by an identifier and then a = token is parsed as an arrow function with a default type parameter instead of as a JSX element. This release updates esbuild's parser to match TypeScript's parser.

  • Fix an accidental infinite loop with --define substitution (#2407)

    This is a fix for a regression that was introduced in esbuild version 0.14.44 where certain --define substitutions could result in esbuild crashing with a stack overflow. The problem was an incorrect fix for #2292. The fix merged the code paths for --define and --jsx-factory rewriting since the value substitution is now the same for both. However, doing this accidentally made --define substitution recursive since the JSX factory needs to be able to match against --define substitutions to integrate with the --inject feature. The fix is to only do one additional level of matching against define substitutions, and to only do this for JSX factories. Now these cases are able to build successfully without a stack overflow.

  • Include the "public path" value in hashes (#2403)

    The --public-path= configuration value affects the paths that esbuild uses to reference files from other files and is used in various situations such as cross-chunk imports in JS and references to asset files from CSS files. However, it wasn't included in the hash calculations used for file names due to an oversight. This meant that changing the public path setting incorrectly didn't result in the hashes in file names changing even though the contents of the files changed. This release fixes the issue by including a hash of the public path in all non-asset output files.

  • Fix a cross-platform consistency bug (#2383)

    Previously esbuild would minify 0xFFFF_FFFF_FFFF_FFFF as 0xffffffffffffffff (18 bytes) on arm64 chips and as 18446744073709552e3 (19 bytes) on x86_64 chips. The reason was that the number was converted to a 64-bit unsigned integer internally for printing as hexadecimal, the 64-bit floating-point number 0xFFFF_FFFF_FFFF_FFFF is actually 0x1_0000_0000_0000_0180 (i.e. it's rounded up, not down), and converting float64 to uint64 is implementation-dependent in Go when the input is out of bounds. This was fixed by changing the upper limit for which esbuild uses hexadecimal numbers during minification to 0xFFFF_FFFF_FFFF_F800, which is the next representable 64-bit floating-point number below 0x1_0000_0000_0000_0180, and which fits in a uint64. As a result, esbuild will now consistently never minify 0xFFFF_FFFF_FFFF_FFFF as 0xffffffffffffffff anymore, which means the output should now be consistent across platforms.

  • Fix a hang with the synchronous API when the package is corrupted (#2396)

    An error message is already thrown when the esbuild package is corrupted and esbuild can't be run. However, if you are using a synchronous call in the JavaScript API in worker mode, esbuild will use a child worker to initialize esbuild once so that the overhead of initializing esbuild can be amortized across multiple synchronous API calls. However, errors thrown during initialization weren't being propagated correctly which resulted in a hang while the main thread waited forever for the child worker to finish initializing. With this release, initialization errors are now propagated correctly so calling a synchronous API call when the package is corrupted should now result in an error instead of a hang.

  • Fix tsconfig.json files that collide with directory names (#2411)

    TypeScript lets you write tsconfig.json files with extends clauses that refer to another config file using an implicit .json file extension. However, if the config file without the .json extension existed as a directory name, esbuild and TypeScript had different behavior. TypeScript ignores the directory and continues looking for the config file by adding the .json extension while esbuild previously terminated the search and then failed to load the config file (because it's a directory). With this release, esbuild will now ignore exact matches when resolving extends fields in tsconfig.json files if the exact match results in a directory.

  • Add platform to the transform API (#2362)

    The platform option is mainly relevant for bundling because it mostly affects path resolution (e.g. activating the "browser" field in package.json files), so it was previously only available for the build API. With this release, it has additionally be made available for the transform API for a single reason: you can now set --platform=node when transforming a string so that esbuild will add export annotations for node, which is only relevant when --format=cjs is also present.

    This has to do with an implementation detail of node that parses the AST of CommonJS files to discover named exports when importing CommonJS from ESM. However, this new addition to esbuild's API is of questionable usefulness. Node's loader API (the main use case for using esbuild's transform API like this) actually bypasses the content returned from the loader and parses the AST that's present on the file system, so you won't actually be able to use esbuild's API for this. See the linked issue for more information.

Changelog

Sourced from esbuild's changelog.

0.14.50

  • Emit names in source maps (#1296)

    The source map specification includes an optional names field that can associate an identifier with a mapping entry. This can be used to record the original name for an identifier, which is useful if the identifier was renamed to something else in the generated code. When esbuild was originally written, this field wasn't widely used, but now there are some debuggers that make use of it to provide better debugging of minified code. With this release, esbuild now includes a names field in the source maps that it generates. To save space, the original name is only recorded when it's different from the final name.

  • Update parser for arrow functions with initial default type parameters in .tsx files (#2410)

    TypeScript 4.6 introduced a change to the parsing of JSX syntax in .tsx files. Now a < token followed by an identifier and then a = token is parsed as an arrow function with a default type parameter instead of as a JSX element. This release updates esbuild's parser to match TypeScript's parser.

  • Fix an accidental infinite loop with --define substitution (#2407)

    This is a fix for a regression that was introduced in esbuild version 0.14.44 where certain --define substitutions could result in esbuild crashing with a stack overflow. The problem was an incorrect fix for #2292. The fix merged the code paths for --define and --jsx-factory rewriting since the value substitution is now the same for both. However, doing this accidentally made --define substitution recursive since the JSX factory needs to be able to match against --define substitutions to integrate with the --inject feature. The fix is to only do one additional level of matching against define substitutions, and to only do this for JSX factories. Now these cases are able to build successfully without a stack overflow.

  • Include the "public path" value in hashes (#2403)

    The --public-path= configuration value affects the paths that esbuild uses to reference files from other files and is used in various situations such as cross-chunk imports in JS and references to asset files from CSS files. However, it wasn't included in the hash calculations used for file names due to an oversight. This meant that changing the public path setting incorrectly didn't result in the hashes in file names changing even though the contents of the files changed. This release fixes the issue by including a hash of the public path in all non-asset output files.

  • Fix a cross-platform consistency bug (#2383)

    Previously esbuild would minify 0xFFFF_FFFF_FFFF_FFFF as 0xffffffffffffffff (18 bytes) on arm64 chips and as 18446744073709552e3 (19 bytes) on x86_64 chips. The reason was that the number was converted to a 64-bit unsigned integer internally for printing as hexadecimal, the 64-bit floating-point number 0xFFFF_FFFF_FFFF_FFFF is actually 0x1_0000_0000_0000_0180 (i.e. it's rounded up, not down), and converting float64 to uint64 is implementation-dependent in Go when the input is out of bounds. This was fixed by changing the upper limit for which esbuild uses hexadecimal numbers during minification to 0xFFFF_FFFF_FFFF_F800, which is the next representable 64-bit floating-point number below 0x1_0000_0000_0000_0180, and which fits in a uint64. As a result, esbuild will now consistently never minify 0xFFFF_FFFF_FFFF_FFFF as 0xffffffffffffffff anymore, which means the output should now be consistent across platforms.

  • Fix a hang with the synchronous API when the package is corrupted (#2396)

    An error message is already thrown when the esbuild package is corrupted and esbuild can't be run. However, if you are using a synchronous call in the JavaScript API in worker mode, esbuild will use a child worker to initialize esbuild once so that the overhead of initializing esbuild can be amortized across multiple synchronous API calls. However, errors thrown during initialization weren't being propagated correctly which resulted in a hang while the main thread waited forever for the child worker to finish initializing. With this release, initialization errors are now propagated correctly so calling a synchronous API call when the package is corrupted should now result in an error instead of a hang.

  • Fix tsconfig.json files that collide with directory names (#2411)

    TypeScript lets you write tsconfig.json files with extends clauses that refer to another config file using an implicit .json file extension. However, if the config file without the .json extension existed as a directory name, esbuild and TypeScript had different behavior. TypeScript ignores the directory and continues looking for the config file by adding the .json extension while esbuild previously terminated the search and then failed to load the config file (because it's a directory). With this release, esbuild will now ignore exact matches when resolving extends fields in tsconfig.json files if the exact match results in a directory.

  • Add platform to the transform API (#2362)

    The platform option is mainly relevant for bundling because it mostly affects path resolution (e.g. activating the "browser" field in package.json files), so it was previously only available for the build API. With this release, it has additionally be made available for the transform API for a single reason: you can now set --platform=node when transforming a string so that esbuild will add export annotations for node, which is only relevant when --format=cjs is also present.

    This has to do with an implementation detail of node that parses the AST of CommonJS files to discover named exports when importing CommonJS from ESM. However, this new addition to esbuild's API is of questionable usefulness. Node's loader API (the main use case for using esbuild's transform API like this) actually bypasses the content returned from the loader and parses the AST that's present on the file system, so you won't actually be able to use esbuild's API for this. See the linked issue for more information.

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [esbuild](https://github.com/evanw/esbuild) from 0.14.49 to 0.14.50.
- [Release notes](https://github.com/evanw/esbuild/releases)
- [Changelog](https://github.com/evanw/esbuild/blob/master/CHANGELOG.md)
- [Commits](evanw/esbuild@v0.14.49...v0.14.50)

---
updated-dependencies:
- dependency-name: esbuild
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot @github
Copy link
Contributor Author

dependabot bot commented on behalf of github Jul 25, 2022

The following labels could not be found: dependencies, npm.

@PacoVK PacoVK merged commit 687cd2f into main Jul 26, 2022
@PacoVK PacoVK deleted the dependabot/npm_and_yarn/esbuild-0.14.50 branch July 26, 2022 19:17
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant