Releases: PULSAR-Modders/pulsar-mod-loader
Releases · PULSAR-Modders/pulsar-mod-loader
PPL v0.5.0.48
Defeated cheat detection
PPL v0.4.2.47
Fixed UpdatePlayerList spam; copied HarmonyHelpers from PPL.CE
PPL v0.4.1.46
Made PluginManager singleton publicly accessible
PPL v0.4.0.45
Added
- PPL version now displays in
output_log.txt
- Modded games now broadcast
isModded
(boolean) andplayerList
(string) via Photon'scustomRoomProperties
. - New
PluginManager
provides list of loaded plugins andOnPluginSuccessfullyLoaded
event.
Fixed
- Plugins now try to find and load their dependencies instead of crashing if they weren't already loaded.
- Changed plugin load point from
PLGlobal.ctor()
toPLGlobal.Start()
to accommodate assets loading. - Refactored plugin management code for code quality and future endeavors (e.g., GUI)
Removed
- Removed faulty DLL backup mechanism; might come back some day.
PPL v0.3.0.41
Enabled NuGet Package generation
PPL v0.2.4.35
Create plugins folder on injection
PPL v0.2.3.33
Backwards compatibility with old plugins
PPL v0.2.2.30
Restored lib folder
PPL v0.1.0.26
Enabled automated builds via AppVeyor