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Releases: PULSAR-Modders/pulsar-mod-loader

PPL v0.5.0.48

03 Jan 02:52
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Defeated cheat detection

PPL v0.4.2.47

13 Dec 04:13
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Fixed UpdatePlayerList spam; copied HarmonyHelpers from PPL.CE

PPL v0.4.1.46

04 Dec 02:27
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Made PluginManager singleton publicly accessible

PPL v0.4.0.45

04 Dec 00:30
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Added

  • PPL version now displays in output_log.txt
  • Modded games now broadcast isModded (boolean) and playerList (string) via Photon's customRoomProperties.
  • New PluginManager provides list of loaded plugins and OnPluginSuccessfullyLoaded event.

Fixed

  • Plugins now try to find and load their dependencies instead of crashing if they weren't already loaded.
  • Changed plugin load point from PLGlobal.ctor() to PLGlobal.Start() to accommodate assets loading.
  • Refactored plugin management code for code quality and future endeavors (e.g., GUI)

Removed

  • Removed faulty DLL backup mechanism; might come back some day.

PPL v0.3.0.41

03 Nov 17:09
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Enabled NuGet Package generation

PPL v0.2.4.35

30 Oct 00:31
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Create plugins folder on injection

PPL v0.2.3.33

29 Oct 20:16
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Backwards compatibility with old plugins

PPL v0.2.2.30

29 Oct 17:29
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Restored lib folder

PPL v0.1.0.26

24 Oct 19:42
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Enabled automated builds via AppVeyor