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Check FireTick during match load and start #879

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merged 25 commits into from
Sep 4, 2021

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CoWinkKeyDinkInc
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While I was helping @technodono find out why The Dropper Community map was damaged, I discovered that fire spreads before the match starts. This PR fixes this simple bug to make it consistent with other world events, like PGM locking mob movement and time. DoFireTick will now default to on (as it always has) when the match starts.

@CoWinkKeyDinkInc
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This PR now adds gamerules set by level.dat not mentioned by <gamemode> into the GameRulesMatchModule, so now it takes gamemodes intentionally set in level.dat to account.

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CoWinkKeyDinkInc commented Aug 3, 2021

Currently in this PR maps that have doDayLightCycle set to true in the gamerule XML do not get the sun moving. Intercept specifically has this on.

<gamerules>
    <doDaylightCycle>true</doDaylightCycle>
</gamerules>

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This PR is in working order now.

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3 participants