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Use the Dummy audio driver since Pixelorama doesn't play any sounds (#…
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…312)

This prevents Godot from appearing as an application playing sound
while Pixelorama is running. This also decreases CPU usage
(especially on macOS due to a known engine bug).
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Calinou authored Aug 22, 2020
1 parent 3a88a5c commit 0d1c64e
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Expand Up @@ -109,6 +109,10 @@ config/macos_native_icon="res://assets/graphics/icons/icon.icns"
config/windows_native_icon="res://assets/graphics/icons/icon.ico"
config/Version="v0.8-dev"

[audio]

driver="Dummy"

[autoload]

Global="*res://src/Autoload/Global.gd"
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