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can't use it at big image #21
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Using |
You're right.
But I try at a 256 color indexed picture with "superfamiconv palette" and
it gives me "tile with too many unique colors" errors.
…On Sat, Sep 19, 2020 at 11:46 PM David Lindecrantz ***@***.***> wrote:
Using superfamicom tileswith the -T(--max-tiles) option you should be
able to generate as many tiles as you want. Using easy/shorthand mode,
which generates palette, tiles and map data in one go, there are limits
imposed. For any niche case or when you simply want more control you should
use the palette/tile/map modes.
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Try |
Thanks a lot it worked.
That options was not written in the superfamiconv.md (help text file).
…On Sun, Sep 20, 2020 at 1:13 AM David Lindecrantz ***@***.***> wrote:
Try superfamiconv palette --palettes 1 --colors 256, followed by the
input/output paths.
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Also i found one more problem.
At shorthand mode, I create palette, create tiles and at the final phase of
creating map it gives me "mapped tile exceeds allowed map..." so i put
--map-height option. Then i again have this error, together with "no
matching tile for position 0,448...".
I enclosed image to check yourself.
On Sun, Sep 20, 2020 at 1:16 AM George Zachariadis <[email protected]>
wrote:
… Thanks a lot it worked.
That options was not written in the superfamiconv.md (help text file).
On Sun, Sep 20, 2020 at 1:13 AM David Lindecrantz <
***@***.***> wrote:
> Try superfamiconv palette --palettes 1 --colors 256, followed by the
> input/output paths.
>
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> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
> <#21 (comment)>,
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Thanks for the report. I’ll test this later today or tomorrow! |
Thanks for your responsibility and professionalism.
…On Sun, Sep 20, 2020 at 4:49 PM David Lindecrantz ***@***.***> wrote:
Thanks for the report. I’ll test this later today or tomorrow!
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Hello again. I couldn't find any enclosed image here. Please try attaching it to the thread again, and also quote the exact arguments given, and I'll get back to you! |
Any update?
…On Tue, Sep 22, 2020 at 11:10 AM David Lindecrantz ***@***.***> wrote:
Hello again. I couldn't find any enclosed image here. Please try attaching
it to the thread again, and also quote the exact arguments given, and I'll
get back to you!
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Hello there. Do you find anything? |
I will get around to a batch of SuperFamiconv issues soon enough now :) |
Percect I appreciate. I wait for it, in order to put the rest "stage
fatalities" in Killer Instinct.
…On Mon, Feb 15, 2021 at 10:58 PM David Lindecrantz ***@***.***> wrote:
I will get around to a batch of SuperFamiconv issues soon enough now :)
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I want to transform a 256x448 png to tiles, map and palette. I can't because it gives me tileset exceeds maximum size 1792 of 1024 maximum.
I cannot split it in two, because i want to keep the same palette (image is quantized with 7 subpalettes) and
i must use the "no-discard" option.
Can we raise the tile limit?
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