Skip to content
This repository has been archived by the owner on Feb 8, 2023. It is now read-only.

Documentation Links Update #145

Merged
merged 2 commits into from
Nov 21, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

GP2040-CE is a gamepad firmware for the Raspberry Pi Pico and other boards based on the RP2040 microcontroller, and provides high performance with a rich feature set across multiple platforms. GP2040-CE is compatible with PC, MiSTer, Android, Raspberry Pi, Nintendo Switch, PS3 and PS4 (legacy controller support).

Full documentation can be found at <https://gp2040.info>.
Full documentation can be found at <https://www.gp2040-ce.info>.

## Features

Expand All @@ -15,9 +15,9 @@ Full documentation can be found at <https://gp2040.info>.
* PWM Player indicator LED support (XInput only)
* Multiple profile support
* Support for 128x64 monochrome I2C displays - SSD1306, SH1106, and SH1107 compatible
* [Built-in, embedded web configuration](https://gp2040.info/#/web-configurator) - no download required!
* [Built-in, embedded web configuration](https://www.gp2040-ce.info/#/web-configurator) - no download required!

Visit the [GP2040-CE Usage](https://gp2040.info/#/usage) page for more details.
Visit the [GP2040-CE Usage](https://www.gp2040-ce.info/#/usage) page for more details.

## Performance

Expand Down Expand Up @@ -85,7 +85,7 @@ No! GP2040-CE dedicates a processing core to just reading and writing player inp

#### Why do the buttons have weird labels like B3, A1, S2, etc.?

GP2040-CE uses a generic system for handling button inputs that resembles a traditional PlayStation controller layout with a few extra buttons. This means 4 face buttons (B1-B4), 4 shoulder buttons (L1, L2, R1, R2), Select and Start (S1, S2), 2 stick buttons (L3, R3) and 2 auxiliary buttons for things like Home and Capture (A1, A2) on the Switch. The GP2040-CE documentation and web configurator have a dropdown to change the labels to more familiar controller layouts. You can refer to the button mapping table on the [GP2040 Usage](https://gp2040.info/#/usage?id=buttons) page.
GP2040-CE uses a generic system for handling button inputs that resembles a traditional PlayStation controller layout with a few extra buttons. This means 4 face buttons (B1-B4), 4 shoulder buttons (L1, L2, R1, R2), Select and Start (S1, S2), 2 stick buttons (L3, R3) and 2 auxiliary buttons for things like Home and Capture (A1, A2) on the Switch. The GP2040-CE documentation and web configurator have a dropdown to change the labels to more familiar controller layouts. You can refer to the button mapping table on the [GP2040 Usage](https://www.gp2040-ce.info/#/usage?id=buttons) page.

#### Why use PlatformIO instead of \<insert favorite project setup\>?

Expand Down
2 changes: 1 addition & 1 deletion docs/faq.md
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ No! The RP2040 chip contains two processing cores. GP2040 dedicates one core to

### Why do the buttons have weird labels like B3, A1, S2, etc.?

GP2040 uses a generic system for handling button inputs that most closely maps to a traditional PlayStation controller layout with a few extra buttons. This means 4 face buttons (B1-B4), 4 shoulder buttons (L1, L2, R1, R2), Select and Start (S1, S2), 2 stick buttons (L3, R3) and 2 auxiliary buttons for things like Home and Capture (A1, A2) on the Switch. The GP2040 documentation and web configurator have a dropdown to change the labels to more familiar controller layouts. You can also refer to the button mapping table on the [GP2040 Usage](https://gp2040-CE.info/#/usage?id=buttons) page.
GP2040 uses a generic system for handling button inputs that most closely maps to a traditional PlayStation controller layout with a few extra buttons. This means 4 face buttons (B1-B4), 4 shoulder buttons (L1, L2, R1, R2), Select and Start (S1, S2), 2 stick buttons (L3, R3) and 2 auxiliary buttons for things like Home and Capture (A1, A2) on the Switch. The GP2040 documentation and web configurator have a dropdown to change the labels to more familiar controller layouts. You can also refer to the button mapping table on the [GP2040 Usage](https://www.gp2040-CE.info/#/usage?id=buttons) page.

## Technical Questions

Expand Down