Fix Equip command stack overflow (bug #3072) #1875
Merged
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Bug 3072.
Use the force argument recently added by akortunov for Equip command specifically to decide whether we should run the script in useItem or not. As far as I can tell this still allows the script to run every frame, so you can hear the equip sound, you can't use the inventory, etc. when an item that has a "broken" script is added to the inventory, like in Morrowind.
And when you use the plugin from bug 4556, which is a duplicate of bug 3072, the testring item works as an un-unequippable ring, as it should.