Project targets to provide most accurate and clean code for Driver 1/2 format loading and manipulation.
- ability to view Driver 1 (PS1) and Driver 2 LEV files
- exporting models to OBJ
- exporting whole city to OBJ
- exporting texture pages to TGA files with original transparency key
- exporting texture pages to separate TIM files
- exporting level overhead map to TGA file
- model compiler for REDRIVER2
- convert sky images of Driver 2 (SKYn.RAW) to TIMs and TGA
- convert frontend background images of Driver 2
- convert MUSIC.BIN files of Driver 2 to separate FastTracker 2 XM files
- convert PSX (super-packed) XMs and SBK files of Driver 1 demos to FastTracker 2 XM files
- convert BLK files of retail Driver 1 and Driver 2 to separate WAV files
- convert SBK files of Driver 1 demo to separate WAV files
- allows to assemble Driver 2 cutscene file using chase replays saved by REDRIVER2
- OpenDriver2 integration
- Driver: You Are The Wheelman
- Driver 2 Demo (1.6 alpha - Aug 11 2000)
- Driver 2 Back On the Streets (Wheelman is Back)