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release: 3.5.0
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CanadaHonk authored Aug 30, 2024
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6 changes: 6 additions & 0 deletions changelog.md
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# arRPC Changelog

## v3.5.0 [30-08-2024]
- The bridge port is now configurable via the `ARRPC_BRIDGE_PORT` environment variable. ([#96](https://github.com/OpenAsar/arrpc/pull/96))
- Fixed some games by ignoring another 64 bit suffix. ([#107](https://github.com/OpenAsar/arrpc/pull/107))
- Fixed some account connecting being broken by adding a workaround for `CONNECTIONS_CALLBACK`. ([#106](https://github.com/OpenAsar/arrpc/pull/106))
- Updated Discord's game database to use the latest version.

## v3.4.0 [28-04-2024]
- Linux process detection is now improved, thanks to [Sqaaakoi](https://github.com/Sqaaakoi). ([#75](https://github.com/OpenAsar/arrpc/pull/75))
- Rewrote ready packet sent to applications so potential regressions from v3.3.1 should be fixed.
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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "arrpc",
"version": "3.4.0",
"version": "3.5.0",
"description": "Open Discord RPC server for atypical setups",
"main": "src/server.js",
"scripts": {
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2 changes: 1 addition & 1 deletion src/index.js
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const rgb = (r, g, b, msg) => `\x1b[38;2;${r};${g};${b}m${msg}\x1b[0m`;
const log = (...args) => console.log(`[${rgb(88, 101, 242, 'arRPC')}]`, ...args);

log('arRPC v3.4.0');
log('arRPC v3.5.0');

import * as Bridge from './bridge.js';
import Server from './server.js';
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