Change build #443
Annotations
2 errors and 19 warnings
Test & build (2019.4.40f1, builtin, master)
The run was canceled by @OndrejNepozitek.
|
Test & build (2019.4.40f1, builtin, master)
The operation was canceled.
|
Params
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
Test & build (2020.3.48f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
|
Test & build (2020.3.48f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
|
Test & build (2020.3.48f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
|
Test & build (2020.3.48f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
|
Test & build (2021.3.35f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
|
Test & build (2021.3.35f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
|
Test & build (2021.3.35f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
|
Test & build (2021.3.35f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
|
Test & build (2023.2.9f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
|
Test & build (2023.2.9f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
|
Test & build (2023.2.9f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
|
Test & build (2023.2.9f1, builtin, master)
Script attached to 'room_layout' in asset 'Assets/Edgar/Examples/Grid2D/Resources/Docs/room_layout.prefab' is missing or no valid script is attached.
|
Test & build (2022.3.19f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
|
Test & build (2022.3.19f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
|
Test & build (2022.3.19f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
|
Test & build (2022.3.19f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
|
Test & build (2019.4.40f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
|
Test & build (2019.4.40f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
Edgar_CI_build.unitypackage
Expired
|
1.37 MB |
|