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Use CompositeOperation only in Unity 2022_1 or newer #440

Use CompositeOperation only in Unity 2022_1 or newer

Use CompositeOperation only in Unity 2022_1 or newer #440

Triggered via push February 16, 2024 18:42
Status Cancelled
Total duration 37m 36s
Artifacts 1

build.yml

on: push
Rebuild API docs
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Rebuild API docs
Matrix: Test & build
Release
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Release
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3 errors and 15 warnings
Test & build (2022.3.19f1, builtin, master)
The process '/usr/bin/docker' failed with exit code 133
Test & build (2019.4.40f1, builtin, master)
The run was canceled by @OndrejNepozitek.
Test & build (2019.4.40f1, builtin, master)
The operation was canceled.
Params
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Test & build (2020.3.48f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Test & build (2020.3.48f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2020.3.48f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
Test & build (2020.3.48f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
Test & build (2021.3.35f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Test & build (2021.3.35f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2021.3.35f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
Test & build (2021.3.35f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
Test & build (2023.2.9f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Test & build (2023.2.9f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2023.2.9f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
Test & build (2023.2.9f1, builtin, master)
Script attached to 'room_layout' in asset 'Assets/Edgar/Examples/Grid2D/Resources/Docs/room_layout.prefab' is missing or no valid script is attached.
Test & build (2019.4.40f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2019.4.40f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.

Artifacts

Produced during runtime
Name Size
Edgar_CI_build.unitypackage Expired
1.37 MB