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Replace GenerateOnStart with the GenerateOn enum for more flexibility… #450

Replace GenerateOnStart with the GenerateOn enum for more flexibility…

Replace GenerateOnStart with the GenerateOn enum for more flexibility… #450

Triggered via push November 1, 2024 07:08
Status Success
Total duration 5m 51s
Artifacts 1

build.yml

on: push
Package
8s
Package
Rebuild API docs
0s
Rebuild API docs
Matrix: Test & build
Release
0s
Release
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18 warnings
Params
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Test & build (2020.3.48f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Test & build (2020.3.48f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2020.3.48f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
Test & build (2020.3.48f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
Test & build (2021.3.35f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Test & build (2021.3.35f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2021.3.35f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
Test & build (2021.3.35f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
Test & build (2023.2.9f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Test & build (2023.2.9f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2023.2.9f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
Test & build (2023.2.9f1, builtin, master)
Script attached to 'room_layout' in asset 'Assets/Edgar/Examples/Grid2D/Resources/Docs/room_layout.prefab' is missing or no valid script is attached.
Test & build (2022.3.19f1, builtin, master)
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Test & build (2022.3.19f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/CameraController.cs(12,28): warning CS0109: The member 'CameraController.camera' does not hide an accessible member. The new keyword is not required.
Test & build (2022.3.19f1, builtin, master)
Assets/Edgar/Examples/Grid2D/Common/PlayerMovement2D.cs(14,33): warning CS0109: The member 'PlayerMovement2D.rigidbody' does not hide an accessible member. The new keyword is not required.
Test & build (2022.3.19f1, builtin, master)
Script attached to 'room_layout' in scene '' is missing or no valid script is attached.
Test & build (2019.4.36f1, builtin, master)
The following actions use a deprecated Node.js version and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
Edgar_CI_build.unitypackage
1.38 MB