Implementation of some casual games running on Sapphire. The games are Mah Jongg Solitare, Solitare (Klondike), a Tetris clone, and an anagram game.
This project is live at this url: https://apps.uber-geek.com/gc
To run this locally, clone the repository, and from the root of it, run these two commands.
npm install
node server
The game should now be running at this url. https://localhost:8081/ Note, that by default this is running from a self signed certificate.
This application was written using the Sapphire framework. This framework was specifically designed for writing single page applications, with a minimum of fuss. See the documentation for more information.
The full documentation of the Sapphire framework is linked to above. Here are a few key concepts to understand the code.
A Sapphire application exists on both the server side as well as the client side. The server side builds the application that will be sent to the user's browser. This is done by specifying all the different parts of an application, for example the HTML, JavaScript and CSS files.
The Sapphire framework takes this description of your application and generates the HTML that is sent to your browser.
Also done on the server:
- "features" are encapsulated descriptions of parts of an application. For example, the header of an application could be implemented as a feature. In a feature, all the markup, javascript, css and other pieces of an application are all located within the feature subdirectory. Features have the advantage of being reusable.
- minification of css and html based on configuration or a query string parameter. Using a query string to turn minification on and off makes it easier to diagnose problems in a production environment.
- gzipping of server responses
- built in CSRF protection.
The client side of an application is all the code that runs in the browser. The Sapphire framework has a number of features for building browser based applications.
For example:
-
Pages are pieces of user interface that can be swapped out for different application states. For instance, in an application with tabs, each tab would be implemented in a different page.
-
Dialogs are pieces of user interface that present a modal state that must be completed before the application can continue.
-
Models are classes that communicate with the server using an AJAX interface.
-
Hot loading of pages and dialogs
-
Templates are reusable HTML elements that are managed by the framework. For example, in a list of news items, a single item would be represented as a template that would be cloned and added to the DOM for each unique news article.
At the top level of a Sapphire installation is a directory named apps
. All
applications served by Sapphire will be here, with one directory per application.
The name of the directory will be the url to reach it. For example, if running
the server on localhost:8080, to access the application under apps/ticker
use
the url http://localhost:8080/ticker
.
Inside each application directory is a js file with the same name. So for the ticker
app there would be a file named apps/ticker/ticker.js
. This file exports a single
function named getApplication
. This function takes http request and response
parameters and returns a Q promise will be resolved with an Application object.
See the Sapphire documentation for more details.
In Sapphire all the files that can be downloaded to a browser are in a directory
named /assets
. This directory is usually further broken down into asset types,
for example, css
, js
and images
.
However, the top level assets
directory is not the only place where
application assets might be. Features, pages and dialogs exist in their own
subdirectories of the application and have their own assets
folders.
All features are in a directory named features
, each subdirectory of this is a
single feature. Similarly pages are in pages
and dialogs are in dialogs
.