This release corresponds with the OSVR-Core v0.6 update.
Recent changes include retrieving the output of the computational display model (viewport, projection matrices) from the OSVR-Core API, automatic camera rig creation via a DisplayController class, and support for eye tracking.
For a more detailed description of recent changes, see CHANGES.
Upgrade instructions
Projects upgrading to the new version may want to remove the entire OSVRUnity
folder before importing the updated package, to ensure any outdated files are removed.
The VRDisplayTracked prefab should be updated. If one exists in your scene and the prefab link has been broken, you will want to replace it with the new prefab. If the prefab link has not been broken, no manual changes should be necessary.
Tested Unity Versions
There have not been any reports of incompatibility with a specific version of Unity, but this release has been tested on the following versions:
- 4.6.1f1
- Windows 32-bit editor
- Windows 32-bit and 64-bit built projects
- 4.6.6f2
- Windows 32-bit editor
- Windows 32-bit and 64-bit built projects
- 5.0.3f2
- Windows 64-bit editor
- Windows 32-bit and 64-bit built projects
- 5.2.1f1
- Windows 32-bit editor
- Windows 32-bit and 64-bit built projects