Use Blenders .OBJ importing code as template for importing meshes #97
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name: CI Build | |
on: | |
push: | |
branches: [master] | |
pull_request: | |
branches: [master] | |
jobs: | |
linux: | |
runs-on: ubuntu-22.04 | |
steps: | |
- name: Install Dependencies | |
run: | | |
sudo apt update | |
sudo apt install -y blender ogre-1.12-tools | |
- uses: actions/checkout@v2 | |
- name: Test | |
run: | | |
mkdir -p ~/.config/blender/3.0/scripts/addons/ | |
ln -s `pwd`/io_ogre ~/.config/blender/3.0/scripts/addons/ | |
blender examples/armature-test.blend -b --python test/run.py | |
# verify that files were created | |
test -f test.scene | |
test -f Cube.mesh | |
test -f Cube.skeleton | |
test -f Material.material |