Rage Game Engine
Rage is primarily an early-stage interactive application and rendering engine for Windows.
Currently being developed (Active)
The Plan for Rage is to make powerful 3D/2D Game Engine
High-fidelity Physically-Based 3D rendering (this will be expanded later, 2D to come first) Support for Mac, Linux, Android and iOS Native rendering API support (DirectX, Vulkan, Metal) Fully scripted interaction and behavior Integrated 3rd party 2D and 3D physics engine Procedural terrain and world generation Artificial Intelligence Audio system
- imgui with Docking Windows
- Input Pooling
- Keyboard and mouse Inputs
- Fast 2D rendering (UI, particles, sprites, etc.)
- Fully featured viewer and editor applications
- You will need Visual Studio 2019 or higher with C++
- Before opening solution in visual studio run "Setup.bat" file located in scripts folder
- All dependency will be installed eg:- (Vulkan sdk) and Rage.sln will be generated
- Now open Rage.sln File in Visual Studio
- Set Ragenut as Startup Project if not already
- Try to run the program using F5 key
- You are all set to Run and Use the Engine
- Python should be installed (version 3.6 +)
- Python should be set as environment variable in your computer (else python not found error occurs while running Setup.bat) If error occurs reffer Here
- Visual Studio 2019 or higher with C++
I am a individual devloper supporting the development of Rage Engine
Send a pull request and i'll accept it !