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Expo Support #19
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Maybe I should reconsider this soon!! I'm seeing the growth of Expo. Wait for me. You can also develop it based on your knowledge through PR. |
Actually, it just works on Expo lol (not in Expo Go ofcourse) but a Development Build works fine 💪🏻 Reproduction Repo |
ahhaa. awesome!!! |
Alright, i take above back lol
In a real project its not auto linking the swift file ;p, pretty sure it is because of "useFramework! > static" I think best solution is to rewrite @baronha/ting to Expo Native Modules (its btw so much easier to write native modules in here lol with plain Kotlin/Swift) You should take a look into it, i made: https://github.com/Acetyld/expo-foreground-actions with it =) And for your info Expo is not what is was, its now fully fletched without limits |
I also encountered the same problem when migrating to new arch in other projects (multiple picker ...) |
See above updated comment |
I would really like this to work on Expo dev build. |
I would say, go for it =) I think burnt already has a good base, but it is missing features that Ting has. I would suggest creating the module with: https://docs.expo.dev/modules/native-module-tutorial/ , but thats up to u =) |
Unfortunately I do not have a MacOS device and have no experience with Swift making this very difficult to accomplish. :( |
the package seem to be working with expo just fine, you have to build your own development client to use it. as it won't work in expo go. |
Does anyone here have experience building plugins for expo? It would be helpful if you guys had a PR for that. |
@baronha the package doesn't need a plugin, it works out of the box with expo. |
@a-eid problem is the "useFramework! > static" |
@Acetyld thank you for the clarification, you can use [
"expo-build-properties",
{
"ios": {
"useFrameworks": "static"
}
}
] Editthis no longer seem to be working for me. |
Correct, but this causes ting package to not build
On 4 Apr 2024 at 16:01 +0200, Ahmed Eid ***@***.***>, wrote:
@Acetyld<https://github.com/Acetyld> thank you for the clarification, you can use expo-build-properties to do that. it's also required by react-native-firebase packages.
[
"expo-build-properties",
{
"ios": {
"useFrameworks": "static"
}
}
]
—
Reply to this email directly, view it on GitHub<#19 (comment)>, or unsubscribe<https://github.com/notifications/unsubscribe-auth/ANEJI4RKYMGGP5ZISBNHLX3Y3VMMDAVCNFSM6AAAAABD4LJVNKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDAMZXGMYDCMRWGU>.
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|
this solved the issue for me. diff --git a/node_modules/@baronha/ting/ios/Ting.mm b/node_modules/@baronha/ting/ios/Ting.mm
index 2ae7778..22389c0 100644
--- a/node_modules/@baronha/ting/ios/Ting.mm
+++ b/node_modules/@baronha/ting/ios/Ting.mm
@@ -1,6 +1,7 @@
#import "Ting.h"
-#import <ting-Swift.h>
+#import <Ting/Ting-Swift.h>
+
@implementation Ting |
@baronha could you look into this, if it is possible to fix this without breaking rn cli projects? |
Has anyone managed to get this working on Expo yet? |
Just found this today, as I couldn't customise colours with Burnt package, and the default styling was pretty hard to see on white bg apps. It works fine for me with "ios": { Is this something I need to enable if not using firebase @Acetyld ? (I have the google-services.json purely for android/expo push but I dont use firebase at all other than that) |
Hey man!
In the past we talked about this project, and how good it is =)
Currently we are running a development expo project, and we tried to use burnt, but it was missing stuff ur library has, such as globaly config and ability to change colors etc..
Is this something u are willing to look into? To add expo support?
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