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Mention asset unloading in the readme #119

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4 changes: 4 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -402,6 +402,10 @@ struct MyAssets {
}
```

## Unloading assets

Bevy unloads an asset when there are no strong asset handles left pointing to the asset. An `AssetCollection` stores strong handles and ensures that assets contained in it are not removed from memory. If you want to unload assets, you need to remove any `AssetCollection` resource that holds handles pointing to those assets. You, for example, could do this when leaving the state that needed the collection.

## Compatible Bevy versions

The main branch is compatible with the latest Bevy release, while the branch `bevy_main` tries to track the `main` branch of Bevy (PRs updating the tracked commit are welcome).
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