Make sure you have https://github.com/NikitaVr/the-seed-server running locally
Open ./square/layers.html
This should connect player through socket.io to local server and start sending basic commands for player.
This is a collection of examples on how to implement and use tilemaps in HTML 5 games. You can take a look at these examples live.
To see their companion articles and tutorials, go to Tilemaps in the MDN.
Source code is released under the Mozilla Public License 2.0. See LICENSE
for details.
Image assets were made by Kenney and published in the CC0 - Public Domain license. "# the-seed-render"
This project was generated with Angular CLI version 9.1.7.
Run ng serve
for a dev server. Navigate to http://localhost:4200/
. The app will automatically reload if you change any of the source files.
Run ng generate component component-name
to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module
.
Run ng build
to build the project. The build artifacts will be stored in the dist/
directory. Use the --prod
flag for a production build.
Run ng test
to execute the unit tests via Karma.
Run ng e2e
to execute the end-to-end tests via Protractor.
To get more help on the Angular CLI use ng help
or go check out the Angular CLI README.