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Setup

Make sure you have https://github.com/NikitaVr/the-seed-server running locally

Open ./square/layers.html

This should connect player through socket.io to local server and start sending basic commands for player.

JS Game development examples - Tilemaps

This is a collection of examples on how to implement and use tilemaps in HTML 5 games. You can take a look at these examples live.

To see their companion articles and tutorials, go to Tilemaps in the MDN.

License

Source code is released under the Mozilla Public License 2.0. See LICENSE for details.

Image assets were made by Kenney and published in the CC0 - Public Domain license. "# the-seed-render"

Web Client

This project was generated with Angular CLI version 9.1.7.

Development server

Run ng serve for a dev server. Navigate to http://localhost:4200/. The app will automatically reload if you change any of the source files.

Code scaffolding

Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.

Build

Run ng build to build the project. The build artifacts will be stored in the dist/ directory. Use the --prod flag for a production build.

Running unit tests

Run ng test to execute the unit tests via Karma.

Running end-to-end tests

Run ng e2e to execute the end-to-end tests via Protractor.

Further help

To get more help on the Angular CLI use ng help or go check out the Angular CLI README.

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