Releases: Nielk1/GameLaunchProxy
GameLaunchProxy 0.0.5.0
Rebuilt Steam4NET2 from scratch from custom fork of open-steamworks. The backup code for when Steam4NET goes out of sync still doesn't work and probably never will because it will require the SteamContext be written with reflection. This project will be kept working until the replacement program is complete and should be considered a prototype.
7Zip logic is removed for name scanning is LaunchBox libraries are now scanned by ID. Please make note of the new launch arguments to pass the gameid from LaunchBox to the proxy. Be sure to DELETE (or rename) your names_launchbox.json
file as the format has been adjusted for the ID based system.
GameLaunchProxy 0.0.4.1
Minor fixes. Exception should print full error to log int he case of a failure to resolve a shortcut name due to an error.
GameLaunchProxy 0.0.4.0
- More Steam4NET UTF8 code fixes
- Added Exception to log for shortcut search
- Support for new LaunchBox library format
- Closing while scanning now cancels cleanly
- LaunchBox scan button now has a right click menu that lists platforms for scanning if using the new LaunchBox DB format,
- Scanning LaunchBox no longer flushes the name cache, dedicated flush button added
GameLaunchProxy 0.0.3.2
Minor adjustments here.
A test value added to app.config for post shortcut rename delay.
Steam4NET fix for shortcut rename function UTF8 support.
Launching application attempts to take focus after game closes.
GameLaunchProxy 0.0.3.1
Fix for incorrect name+platform selection via adding ZIP/7Z inspection. Please re-scrape your LaunchBox library and be aware this will take some time.
Please note that the 32 bit version of 7z is required for this feature. Another library in this application requires 32 bit so we're stuck at 32 bit for now.
GameLaunchProxy 0.0.3.0
Completely rewrote all Steam interface code.
GameLaunchProxy 0.0.2.0
Major refactor
GameLaunchProxy 0.0.1.3 w/ better Steam Proxy
Fixed regression in Rename replacement code.
Added big picture switches.
GameLaunchProxy 0.0.1.2 w/ better Steam Proxy
Update README.md
Steam Integration
Note, Steam4NET DLL omitted for the purpose of testing unless you use the download that indicates it is present.
Steam4NET is currently utilizing this repo's code if you would wish to compile it yourself (Steam4NET2): https://github.com/m4dEngi/open-steamworks