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Releases: NibbleByte/UnityAssetManagementTools

AssetManagementTools v1.3.4

29 Jul 20:29
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  • SearchReferencesFast: Adding menus to remove found/unused entries and assets (requested by Vesko)
  • ScenesInProject & SearchReferencesFast: adding natural/logical/numeral sorting of the entries. (requested by xeosD, asset store)

AssetManagementTools v1.3.3

14 Jun 08:26
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  • SearchReferencesFast: results string filter now supports space for word separating.
  • SearchReferencesFast: Saved results are now actually saved to disk in the UserSettings folder. As Veso requested.
  • SearchReferencesFast: Added "Copy results" button. Changed result operation buttons with icons.
  • SearchReferencesFast: Saved Results now has "Add" and "Save" buttons. Also added "Initial Searched Don't Have Matches" & "Initial Searched That Have Matches" (request by Veso)

AssetManagementTools v1.3.2

16 Apr 19:09
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  • SearchReferencesFast: fixed exceptions with the preferences due to field rename.
  • SearchReferencesFast: search filter types are now enum. Added button for "Auto" set search filters, based on the selected object.
  • SearchReferencesFast: Better "Saved Results" workflow with a drop-down menu.

AssetManagementTools v1.3.1

27 Mar 07:53
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  • Results are now displayed as paths (or names), instead of object picker. Search and Found entries are displayed in different colors.
  • Renamed the view modes to SearchResults and CombinedFoundList.
  • Removing result entries from one list (view mode) will remove it from the other as well.
  • Added "Retry Search" support. History is cleared from searches with the same targets. Search targets are serialized.
  • Metas are now displayed and processed separately.
  • Added remove displayed history result button.
  • Added "Corelate" button with "More..." menu. It merges the current and previous search results.

AssetManagementTools v1.3.0

24 Feb 20:43
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  • SearchReferencesFast: search filters facelift (row of buttons instead of column of checkboxes, include/exclude folders improvements).
  • SearchReferencesFast: results history support (back and forward buttons)
  • SearchReferencesFast: results view mode that displays searches per result.
  • SearchReferencesFast: exclude well-known binary files from being read (.fbx, .psd, etc)
  • SearchDuplicateAssets: Visual face lift, collapse and expand result buttons, delete asset button. Result entries are now foldable.

AssetManagementTools v1.2.1

09 Oct 21:31
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  • AssetContextMenus: user can now select app location if it is not found. Also added 3 custom edit menus.
  • AssetContextMenus: better compatibility with Paint.NET, Krita and Blender
  • SearchReferencesFast: Mutli-threading fixes.

AssetManagementTools v1.2.0

29 Sep 20:17
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  • Adding "AssetContextMenus" that add "Copy..." and "Edit With..." menus.
  • FindUsedByInScene: search didn't work for selected assets when prefab stage was opened.
  • FindUsedByInScene: display references to sub-assets if selected target is the main asset (useful for sprites in textures, materials in models).

AssetManagementTools v1.1.9

08 Sep 15:13
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  • Fixed: ScenesInProject toolbar search field didn't show on Unity 2022.3.x
  • FindUsedByInScene: Fixed exception with active unloaded scene present in the scenes manager.
  • FindUsedByInScene: lock is now saved (serialized field)

AssetManagementTools v1.1.8

10 Jul 18:29
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  • ScenesInProject: safe-guard file operations with fallback.
  • MultiRenameTool: renaming sprites now includes m_SpriteSheet.m_NameFileIdTable in the meta file.
  • SearchReferencesFast: Multi-threaded support and optimizations. (thanks to Kris)
  • FindUsedByInScene: grey out entries if they point to the selected object
  • FindUsedByInScene: added proper support for selected prefab assets

AssetManagementTools v1.1.7

04 Mar 19:47
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  • Major rework of FindUsedByInScene. Now looks way better.