Releases: NibbleByte/UnityAssetManagementTools
Releases · NibbleByte/UnityAssetManagementTools
AssetManagementTools v1.3.4
- SearchReferencesFast: Adding menus to remove found/unused entries and assets (requested by Vesko)
- ScenesInProject & SearchReferencesFast: adding natural/logical/numeral sorting of the entries. (requested by xeosD, asset store)
AssetManagementTools v1.3.3
- SearchReferencesFast: results string filter now supports space for word separating.
- SearchReferencesFast: Saved results are now actually saved to disk in the UserSettings folder. As Veso requested.
- SearchReferencesFast: Added "Copy results" button. Changed result operation buttons with icons.
- SearchReferencesFast: Saved Results now has "Add" and "Save" buttons. Also added "Initial Searched Don't Have Matches" & "Initial Searched That Have Matches" (request by Veso)
AssetManagementTools v1.3.2
- SearchReferencesFast: fixed exceptions with the preferences due to field rename.
- SearchReferencesFast: search filter types are now enum. Added button for "Auto" set search filters, based on the selected object.
- SearchReferencesFast: Better "Saved Results" workflow with a drop-down menu.
AssetManagementTools v1.3.1
- Results are now displayed as paths (or names), instead of object picker. Search and Found entries are displayed in different colors.
- Renamed the view modes to SearchResults and CombinedFoundList.
- Removing result entries from one list (view mode) will remove it from the other as well.
- Added "Retry Search" support. History is cleared from searches with the same targets. Search targets are serialized.
- Metas are now displayed and processed separately.
- Added remove displayed history result button.
- Added "Corelate" button with "More..." menu. It merges the current and previous search results.
AssetManagementTools v1.3.0
- SearchReferencesFast: search filters facelift (row of buttons instead of column of checkboxes, include/exclude folders improvements).
- SearchReferencesFast: results history support (back and forward buttons)
- SearchReferencesFast: results view mode that displays searches per result.
- SearchReferencesFast: exclude well-known binary files from being read (.fbx, .psd, etc)
- SearchDuplicateAssets: Visual face lift, collapse and expand result buttons, delete asset button. Result entries are now foldable.
AssetManagementTools v1.2.1
- AssetContextMenus: user can now select app location if it is not found. Also added 3 custom edit menus.
- AssetContextMenus: better compatibility with Paint.NET, Krita and Blender
- SearchReferencesFast: Mutli-threading fixes.
AssetManagementTools v1.2.0
- Adding "AssetContextMenus" that add "Copy..." and "Edit With..." menus.
- FindUsedByInScene: search didn't work for selected assets when prefab stage was opened.
- FindUsedByInScene: display references to sub-assets if selected target is the main asset (useful for sprites in textures, materials in models).
AssetManagementTools v1.1.9
- Fixed: ScenesInProject toolbar search field didn't show on Unity 2022.3.x
- FindUsedByInScene: Fixed exception with active unloaded scene present in the scenes manager.
- FindUsedByInScene: lock is now saved (serialized field)
AssetManagementTools v1.1.8
- ScenesInProject: safe-guard file operations with fallback.
- MultiRenameTool: renaming sprites now includes
m_SpriteSheet.m_NameFileIdTable
in the meta file. - SearchReferencesFast: Multi-threaded support and optimizations. (thanks to Kris)
- FindUsedByInScene: grey out entries if they point to the selected object
- FindUsedByInScene: added proper support for selected prefab assets
AssetManagementTools v1.1.7
- Major rework of FindUsedByInScene. Now looks way better.