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* FindUsedByInScene: lock is now saved (serialized field)
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NibbleByte committed Sep 8, 2023
1 parent e38caeb commit f62f4ca
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion Editor/FindUsedByInScene.cs
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,8 @@ private enum SelectionTrackingType
private int m_SelectionHistoryIndex = 0;

private SelectionTrackingType m_SelectionTracking = SelectionTrackingType.SceneObjects;
private bool m_LockSelection = true;
[SerializeField]
private bool m_LockSelection = false;

private List<Result> m_References = new List<Result>();
private List<HierarchySummaryResult> m_HierarchyReferences = new List<HierarchySummaryResult>();
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