Skip to content

Commit

Permalink
* AssetContextMenus: adding screenshots and documentation.
Browse files Browse the repository at this point in the history
  • Loading branch information
NibbleByte committed Sep 29, 2023
1 parent 6206afa commit 9af2a6d
Showing 1 changed file with 18 additions and 8 deletions.
26 changes: 18 additions & 8 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@ Small collection of tools for Unity used to manage your assets. Part of the [Dev
* [Search Duplicate Assets](#search-duplicate-assets)
* [Search References Fast!](#search-references-fast) *(discontinued)*
* [Search Prefabs Components](#search-prefabs-components)
* [Asset Context Menus](#asset-context-menus)

## Installation
* Asset Store plugin:
Expand All @@ -33,7 +34,7 @@ openupm add devlocker.tools.assetmanagement
All these tools can be found in the menus: "Tools/Asset Management/..."

## Scenes In Project
<img src="Docs/Screenshots/ScenesInProject.png" align="right">
<img src="../../../../Docs/Screenshots/ScenesInProject.png" align="right">
List of all available scenes in the project for quick access.<br />
Useful when you have to switch often between scenes in larger projects.

Expand All @@ -52,7 +53,7 @@ Useful when you have to switch often between scenes in larger projects.
* Project preferences to be shared with your team stored in the ProjectSettings folder.

## MultiRename Tool
<img src="Docs/Screenshots/MultiRenameTool.png" align="right">
<img src="../../../../Docs/Screenshots/MultiRenameTool.png" align="right">
Mass search and rename assets or scene game objects.

### Features:
Expand All @@ -76,10 +77,10 @@ Searches the project for duplicate assets (compares files by name only).
* Textures are displayed as images in a single row for easy comparison.
* Can specify what asset types to search for.

![SearchDuplicateAssets](Docs/Screenshots/SearchDuplicateAssets.png)
![SearchDuplicateAssets](../../../../Docs/Screenshots/SearchDuplicateAssets.png)

## Search Prefabs Components
<img src="Docs/Screenshots/SearchPrefabsComponents.png" align="right">
<img src="../../../../Docs/Screenshots/SearchPrefabsComponents.png" align="right">
Search selected or all prefabs in the project if they have the specified components attached.

### Features:
Expand Down Expand Up @@ -118,9 +119,18 @@ In the screenshot below:
* The "Car" prefab is referenced by 3 scenes.
* The "Tank" prefab is referenced by another 3 scenes.
* "Car" and "Tank" prefab can be replaced or removed in the found scenes with another using the last field.
![SearchReferencesFast](Docs/Screenshots/SearchReferencesFast.png)
![SearchReferencesFast](../../../../Docs/Screenshots/SearchReferencesFast.png)

## Find References In Scene
Search references to specified GameObject or component in the current scene (or prefab edit stage).
Open by right click on GameObject and selecting "Find References In Scene". You can additionally drag in any component as well.
![FindReferencesInSceneWindow](Docs/Screenshots/FindReferencesInSceneWindow.png)
Search references to specified GameObject or **component** in the current scene (or prefab edit stage).
Open by right click on GameObject and selecting "Find References In Scene". You can additionally drag in any **component** as well.
![FindReferencesInSceneWindow](../../../../Docs/Screenshots/FindReferencesInSceneWindow.png)

## Asset Context Menus
Useful context menus:
* Copy selected guids or asset paths
* Edit selected assets with third-party app that is already installed on the machine

![AssetContextMenus-Copy](../../../../Docs/Screenshots/AssetContextMenus-Copy.png)

![AssetContextMenus-EditWith](../../../../Docs/Screenshots/AssetContextMenus-EditWith.png)

0 comments on commit 9af2a6d

Please sign in to comment.