Skip to content

Fix issue with all zoomlevels being loaded at once on app start #2933

Fix issue with all zoomlevels being loaded at once on app start

Fix issue with all zoomlevels being loaded at once on app start #2933

Triggered via push December 17, 2024 10:57
Status Success
Total duration 15m 27s
Artifacts 1

main.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

12 warnings
Build my project ✨
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
Build my project ✨
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build my project ✨
Plugins: Couldn't open /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so, error: /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so: invalid ELF header
Build my project ✨
Plugins: Couldn't open /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so, error: /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so: invalid ELF header
Build my project ✨
Assets/PackageStagingArea/eu.netherlands3d.twin-functionalities/Scripts/FunctionalityData.cs(6,18): warning CS0659: 'FunctionalityData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
Build my project ✨
Assets/Scripts/XyzTiles.cs(29,23): warning CS0659: 'XyzTiles.XyzTile' overrides Object.Equals(object o) but does not override Object.GetHashCode()
Build my project ✨
Assets/_Functionalities/Wms/Scripts/ATMTileDataLayer.cs(129,29): warning CS0114: 'ATMTileDataLayer.InteruptRunningProcesses(Vector2Int)' hides inherited member 'Layer.InteruptRunningProcesses(Vector2Int)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
Build my project ✨
Assets/PackageStagingArea/SubobjectFiltering/Runtime/Scripts/FilterObjectsByGeoJSON.cs(96,16): warning CS0618: 'CoordinateConverter.RDtoUnity(Vector3RD)' is obsolete: 'RDtoUnity() is deprecated, please use ConvertTo()'
Build my project ✨
Assets/PackageStagingArea/SubobjectFiltering/Runtime/Scripts/GetGeoJSONFloatValues.cs(78,16): warning CS0618: 'CoordinateConverter.RDtoUnity(Vector3RD)' is obsolete: 'RDtoUnity() is deprecated, please use ConvertTo()'
Build my project ✨
Assets/PackageStagingArea/WebServiceReader/Runtime/Scripts/CreateWFSLayer.cs(35,32): warning CS0618: 'EventContainer<GameObject>.Invoke(GameObject)' is obsolete: 'Invoke is deprecated, please use InvokeStarted instead.'
Build my project ✨
Assets/PackageStagingArea/WebServiceReader/Runtime/Scripts/HoverableElement.cs(12,13): warning CS0618: 'EventContainer<bool>.Invoke(bool)' is obsolete: 'Invoke is deprecated, please use InvokeStarted instead.'
Build my project ✨
Assets/PackageStagingArea/WebServiceReader/Runtime/Scripts/HoverableElement.cs(18,13): warning CS0618: 'EventContainer<bool>.Invoke(bool)' is obsolete: 'Invoke is deprecated, please use InvokeStarted instead.'

Artifacts

Produced during runtime
Name Size
Build
87.6 MB