-
I have a pipeline where some operations in the pipeline are blocking because they contain operations such as I am thinking of launching these operations on the current stream asynchronously using background threads. Since the next pipeline stage can be run without having to wait for the previous stage's output (due to pipelining), I thought I can utilize the GPU better this way. Is there anything I need to be aware of before going all-in with this approach? |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
It looks like the idea works. |
Beta Was this translation helpful? Give feedback.
It looks like the idea works.