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Updated to NLog 5.0 preview 2 (#701)
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// | ||
// Copyright (c) 2004-2021 Jaroslaw Kowalski <[email protected]>, Kim Christensen, Julian Verdurmen | ||
// | ||
// All rights reserved. | ||
// | ||
// Redistribution and use in source and binary forms, with or without | ||
// modification, are permitted provided that the following conditions | ||
// are met: | ||
// | ||
// * Redistributions of source code must retain the above copyright notice, | ||
// this list of conditions and the following disclaimer. | ||
// | ||
// * Redistributions in binary form must reproduce the above copyright notice, | ||
// this list of conditions and the following disclaimer in the documentation | ||
// and/or other materials provided with the distribution. | ||
// | ||
// * Neither the name of Jaroslaw Kowalski nor the names of its | ||
// contributors may be used to endorse or promote products derived from this | ||
// software without specific prior written permission. | ||
// | ||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | ||
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | ||
// THE POSSIBILITY OF SUCH DAMAGE. | ||
// | ||
|
||
namespace NLog.Web.Internal | ||
{ | ||
using NLog.Common; | ||
using System; | ||
|
||
/// <summary> | ||
/// A cyclic buffer of <see cref="LogEventInfo"/> object. | ||
/// </summary> | ||
internal class LogEventInfoBuffer | ||
{ | ||
private readonly object _lockObject = new object(); | ||
private readonly bool _growAsNeeded; | ||
private readonly int _growLimit; | ||
|
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private AsyncLogEventInfo[] _buffer; | ||
private int _getPointer; | ||
private int _putPointer; | ||
private int _count; | ||
|
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/// <summary> | ||
/// Initializes a new instance of the <see cref="LogEventInfoBuffer" /> class. | ||
/// </summary> | ||
/// <param name="size">Buffer size.</param> | ||
/// <param name="growAsNeeded">Whether buffer should grow as it becomes full.</param> | ||
/// <param name="growLimit">The maximum number of items that the buffer can grow to.</param> | ||
public LogEventInfoBuffer(int size, bool growAsNeeded, int growLimit) | ||
{ | ||
_growAsNeeded = growAsNeeded; | ||
_buffer = new AsyncLogEventInfo[size]; | ||
_growLimit = growLimit; | ||
_getPointer = 0; | ||
_putPointer = 0; | ||
} | ||
|
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/// <summary> | ||
/// Gets the capacity of the buffer | ||
/// </summary> | ||
public int Size => _buffer.Length; | ||
|
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/// <summary> | ||
/// Gets the number of items in the buffer | ||
/// </summary> | ||
internal int Count { get { lock (_lockObject) return _count; } } | ||
|
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/// <summary> | ||
/// Adds the specified log event to the buffer. | ||
/// </summary> | ||
/// <param name="eventInfo">Log event.</param> | ||
/// <returns>The number of items in the buffer.</returns> | ||
public int Append(AsyncLogEventInfo eventInfo) | ||
{ | ||
lock (_lockObject) | ||
{ | ||
// make room for additional item | ||
if (_count >= _buffer.Length) | ||
{ | ||
if (_growAsNeeded && _buffer.Length < _growLimit) | ||
{ | ||
// create a new buffer, copy data from current | ||
int newLength = _buffer.Length * 2; | ||
if (newLength >= _growLimit) | ||
{ | ||
newLength = _growLimit; | ||
} | ||
|
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InternalLogger.Trace("Enlarging LogEventInfoBuffer from {0} to {1}", _buffer.Length, newLength); | ||
var newBuffer = new AsyncLogEventInfo[newLength]; | ||
Array.Copy(_buffer, 0, newBuffer, 0, _buffer.Length); | ||
_buffer = newBuffer; | ||
} | ||
else | ||
{ | ||
// lose the oldest item | ||
_getPointer = _getPointer + 1; | ||
} | ||
} | ||
|
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// put the item | ||
_putPointer = _putPointer % _buffer.Length; | ||
_buffer[_putPointer] = eventInfo; | ||
_putPointer = _putPointer + 1; | ||
_count++; | ||
if (_count >= _buffer.Length) | ||
{ | ||
_count = _buffer.Length; | ||
} | ||
|
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return _count; | ||
} | ||
} | ||
|
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/// <summary> | ||
/// Gets the array of events accumulated in the buffer and clears the buffer as one atomic operation. | ||
/// </summary> | ||
/// <returns>Events in the buffer.</returns> | ||
public AsyncLogEventInfo[] GetEventsAndClear() | ||
{ | ||
lock (_lockObject) | ||
{ | ||
int cnt = _count; | ||
if (cnt == 0) | ||
return new AsyncLogEventInfo[0]; | ||
|
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var returnValue = new AsyncLogEventInfo[cnt]; | ||
|
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for (int i = 0; i < cnt; ++i) | ||
{ | ||
int p = (_getPointer + i) % _buffer.Length; | ||
var e = _buffer[p]; | ||
_buffer[p] = default(AsyncLogEventInfo); // we don't want memory leaks | ||
returnValue[i] = e; | ||
} | ||
|
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_count = 0; | ||
_getPointer = 0; | ||
_putPointer = 0; | ||
|
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return returnValue; | ||
} | ||
} | ||
} | ||
} |
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