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FATES initialization with inventory #1120

Answered by mpaiao
LianGong98 asked this question in Q&A
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@LianGong98 I had this issue before, and the culprit happened to be truncation error. When you write the patch file, I suggest using several digits (12-14 digits), which should be sufficient to avoid the error message. Perhaps as a long-term solution, we could be less strict, by internally rescaling the patch areas when the area is not exactly 1 (potentially issuing a warning instead of an error).

The CSS file should include living plants only. You are right, you can provide each individual tree as its own cohort in the initialisation file, and FATES will merge them into less cohorts if needed.

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Answer selected by glemieux
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