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Reorganization of the CesiumWidget:
- Move functions that create and update Cesium assets (e.g. imagery, terrain, 3Dtiles) from the CesiumWidget view to individual "Map Asset" models
- Replace the Layer and Terrain model with a more generic MapAsset model.
- Similarly, replace Layers and Terrains collections with a MapAssets collection that can be used in either case.
New features:
- Enable clicking on individual features in a 3D tileset lay to view more details
- Add support for configuring the colours to use for 3D tilesets - colors can be set conditionally in the Cesium config based on feature properties. Only categorical color palettes are enabled at so far.
- Add support for configuring 'vector filters' in the Cesium config. These filters conditionally show or hide features of a 3D tileset based on properties of the features.
Relates to #1770, #1798, #1789, #1790, #1791, #1780, #1778, #1797
- Also allow configuration of the Natural Earth base layer just by setting the 'type' to 'NaturalEarthII' for a MapAsset configuration
- Fix issue where imagery layers were stacked on map in reverse order
- Add initial support for TileMapServiceImageryProvider layer type
Relates to #1938 and #1789
The Cesium view should support all of the
ImageryProvider
classes available in Cesium. Someone configuring a Cesium view should be able to add either base layer imagery or data layers using any one of these classes.We may eventually want to break this task into individual issues, one for each
ImageryProvider
class.The text was updated successfully, but these errors were encountered: