This is a port of a clone of mine made in Godot 4 using C#, You can find the original here.
This is a modern clone of the classic game Color Tiles from en.gamesaien.com. This game is made in Avalonia.
- .NET 7 Desktop Runtime: Link | Fallback Link
You can play the game online, in your browser here.
You can get the latest release of the game here.
- Click on an empty tile,
- if there are any tiles vertically or horizontally with the same color, they will be removed,
- if there are none, you loose 10 seconds of time,
- the goal of this game is to get the highest score possible in 120 seconds.
Main Menu:
Gameplay:
Game Over:
This is a self-contained application, there are no installers provided. Packages for linux are not available yet, don't know enough to make them.
Note: For windows & linux, make sure you extract the zip file, ideally in its own folder.
You should have something like this once extracted:
For MacOS users, i'm sorry but you will have to deal with Apple's Gatekeeper.
- Clone this repository
- Open the project with your terminal of choice
- Run :
./build-desktop-all.sh
to build the game for all desktop platforms./build-android-all.sh
to build the game for all android platformsdotnet publish ColorTiles.Browser -c Release
to build the game for the browser./build-all.sh
to build the game for all platforms
- You can then start the game using the built Release binaries
There are a couple things that are missing, like:
- (Partially Complete) Translation support. Some Sprites may also need to be remade to suit these translations,
Some audio files are missing for whenever tiles are removed or the game is over, ideally, those should be made from scratch, nothing too complex,- A better icon for the game,
- Maybe a better tileset,
- If you have some experience in this domain, I may accept suggestions that improve the codebase,
A reset button if you want to retry spam like ed