Releases: MrStahlfelge/lightblocks
Releases · MrStahlfelge/lightblocks
1.5.2112
1.5.2111
- Decreased dead radius of on screen d-pad
- Game is only started or resumed when tapping "Resume"/"Start" button, not when tapping outside the pause dialog
- Android: Fingerprint sensor is not shown as game controller on Pixel devices
- Removed Google Play Store for the time being (or forever, we'll see)
Published on itch
1.5.2108
Android: Immersive mode activated and gesture navigation suppressed while playing to improve experience on devices with gesture navigation
Published on Google Play Beta and itch
1.5.2107
Improvements for server multiplayer
Published on Google Play Beta and Itch
1.5.2106
Improvements for server multiplayer
Published on Google Play, Apple App Store and Itch
v1.5.2104
v1.5.2103
- Bug fixes for new server multiplayer
- Improved behaviour when backend server is malfunctioning
Published on Google Play, Apple App Store and Itch
v1.5.2102
- New Server Multiplayer mode is unlocked for beta testers
- Fixed bug with key/controller input in menus not working for going back
Published on Google Play Beta and itch
v1.5.2101
- libGDX updated to 1.9.13, new controllers implementation, new audio backend for Android
- A lot of preparations for a new multiplayer
- Fixes for iOS regarding controllers and hardware keyboards
- A lot of small improvements
v1.5.2009
New on-device multiplayer mode with split screen added.
Published to itch, GameJolt, Google Play, Apple App Store