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Starts in ground using FFxReality #332

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caseyyee opened this issue Sep 8, 2018 · 1 comment
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Starts in ground using FFxReality #332

caseyyee opened this issue Sep 8, 2018 · 1 comment
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@caseyyee
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caseyyee commented Sep 8, 2018

Seems to work properly elsewhere and including desktop.

Guessing this might be caused by a sitStand transform that was sent by VR API's that overwrites the defaultHeight option provided by component.

@caseyyee caseyyee added the bug label Sep 8, 2018
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Oculus browser returns stageParameters:
image

Firefox Reality does not:
image

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