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Setup DesktopGL project #6772
Setup DesktopGL project #6772
Conversation
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Yea, I actually need .NET 4.5.1 actually for corert stuff. |
So goodbye WinXP, that's a problem solved in some way. =P |
Building nugets can be
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That only works on Windows, on Mac/Linux you have to use |
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@Jjagg should be good now, one thing we forgot is Framework.Net.Platform projects are still in the same folder, we should move it to a separate folder. |
URLs in props file are still yours. Yeah, we don't have to do Net stuff in this PR. |
@Jjagg Yea, too many small mistakes to keep track of em. Hopefully no mistake now. |
I tried building a game project created from the dotnet template with p2p reference to this csproj file and the MonoGamePlatform property didn't get set for my project (causing an error in MonoGame.Content.Builder). EDIT: Maybe we should just add the property to the template directly? Anyway, that's not an issue with this PR. |
Doesn't work like that, if you are not using nuget you have to manually set |
Okay, this is good to go. Merging! :D |
Notes:
.netstandard2.0
and.net451
, and this means that the nuget will be referencable by older projects as wellHow to build nuget:
CC. @Jjagg