Fixes to Texture2D.FromStream on Windows DirectX #5712
Merged
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This PR fixes two bugs in Texture2D.FromStream() under Windows DirectX.
First is that it was premultiplying the color data on load which XNA does not do.
Second XNA blacks out the color data on any pixel with zero alpha.
I added two unit tests to verify this fix.
Fixes #5529.
Fixes #4820.