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Merge pull request #13 from ModOrganizer2/loot_exe
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Add LOOT to executables
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Silarn authored Oct 8, 2023
2 parents 97353ac + a7e2382 commit 7ea7a73
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion src/gamestarfield.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,9 @@ QList<ExecutableInfo> GameStarfield::executables() const
return QList<ExecutableInfo>()
<< ExecutableInfo("SFSE",
findInGameFolder(feature<ScriptExtender>()->loaderName()))
<< ExecutableInfo("Starfield", findInGameFolder(binaryName()));
<< ExecutableInfo("Starfield", findInGameFolder(binaryName()))
<< ExecutableInfo("LOOT", QFileInfo(getLootPath()))
.withArgument("--game=\"Starfield\"");
}

QList<ExecutableForcedLoadSetting> GameStarfield::executableForcedLoads() const
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