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default selected 'Scene Objects' when export .fbx. fix #8
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MiniKimmy committed May 9, 2021
1 parent 30ed641 commit c2c7760
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Showing 2 changed files with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions blender/.blender/scripts/export_fbx.py
Original file line number Diff line number Diff line change
Expand Up @@ -3010,9 +3010,9 @@ def write_ui(filename):
GLOBALS['FILENAME'] = filename # Draw.Create(Blender.sys.makename(ext='.fbx'))
# else:
# GLOBALS['FILENAME'].val = filename
GLOBALS['EXP_OBS_SELECTED'] = Draw.Create(1) # dont need 2 variables but just do this for clarity
GLOBALS['EXP_OBS_SCENE'] = Draw.Create(0)

GLOBALS['EXP_OBS_SELECTED'] = Draw.Create(0) # dont need 2 variables but just do this for clarity
GLOBALS['EXP_OBS_SCENE'] = Draw.Create(1) # default selected 'EXP_OBS_SCENE'(equals to "Scene Objects")

GLOBALS['EXP_MESH'] = Draw.Create(1)
GLOBALS['EXP_MESH_APPLY_MOD'] = Draw.Create(1)
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