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Suggestion: sum types / tagged union #186

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alainfrisch opened this issue Jul 22, 2014 · 50 comments
Closed

Suggestion: sum types / tagged union #186

alainfrisch opened this issue Jul 22, 2014 · 50 comments
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Committed The team has roadmapped this issue Fixed A PR has been merged for this issue Suggestion An idea for TypeScript

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@alainfrisch
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A very nice addition to TypeScript's type system would be sum types in the spirit of ML-like languages. This is one of basic and simple programming constructs from functional programming which you really miss once you get used to it, but which seem to have a hard time being included in new modern languages (contrary to other features from functional programming such as first-class functions, structural types, generics).

I guess the most natural way to integrate sum types in the current language syntax would be to extend enum variants with extra parameters (similarly to what Rust does: http://doc.rust-lang.org/tutorial.html#enums ) and upgrade the switch statement to a more powerful structural pattern matching (although in a first step, simply discriminating on the toplevel variant and capturing its parameters would be already quite good).

This is quite different from other the proposal about "union types" (#14), which would mostly be useful to capture types in existing Javascript APIs. Sum types are rather used to describe algebraic data structures. They would be particularly useful for any kind of symbolic processing (including for implementing the TypeScript compiler).

@fdecampredon
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👍

@RyanCavanaugh
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+Suggestion, Needs Proposal

@fdecampredon
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I would love such feature.
However from javascript perspective I think complex pattern matching could be really hard to achieve.
Even for simple example like the following one, it's hard to find javascript corresponding :

enum Color {
  Red,
  Green,
  Blue,
  Rgb(r: number, g:  number, b:  number)
}


function logColor(color: Color) {
  switch(color) {
    case Color.RGB(r, g, b):
      console.log('rgb(' + r + ', ' + g + ', ' + b + ')');
      break
    default:
      console.log(Color[color])
      break;
  }
}

var myColor: Color = Color.Rgb(255, 0, 255); 
var red: Color = Color.Red;

logColor(myColor); //should ouput 'rgb(255, 0, 255)'
logColor(red);  //should ouput 'Red'

console.log(Color[myColor]); // should output 'Rgb'
console.log(Color[3]); // should output 'Rgb';
console.log(Color[Color.Rgb]); // should ouput 'Rgb'
console.log(Color['Rgb']); // should ouput '3'

I tried to hack a little something, it seems to work but i'm not sure if it worth the outputted JS

var Color;
(function (Color) {
    Color[Color["Red"] = 0] = "Red";
    Color[Color["Green"] = 1] = "Green";
    Color[Color["Blue"] = 2] = "Blue";
    Color.Rgb = function (r, g, b) {
      var result = [r, g, b];
      result.valueOf = result.toString = function () {  return 3; };
      return result;
    };
    Color.Rgb.toString = Color.Rgb.valueOf = function () { return 3; };
    Color[3] = "Rgb";
})(Color || (Color = {}));

function logColor(color) {
  switch(+color) {
    case 3:
      var r = color[0];
      var g = color[1];
      var b = color[2];
      console.log('rgb(' + r + ', ' + g + ', ' + b + ')');
      break;
    default:
      console.log(Color[color])
      break;
  }
}

var myColor = Color.Rgb(255, 0, 255); 
var red = Color.Red;

logColor(myColor); //should ouput 'rgb(255, 0, 255)'
logColor(red);  //should ouput 'Red'

console.log(Color[myColor]); // should output 'Rgb'
console.log(Color[3]); // should output 'Rgb';
console.log(Color[Color.Rgb]); // should ouput 'Rgb'
console.log(Color['Rgb']); // should ouput '3'

note the + before the switch statement value to force the transformation trough 'valueOf'. I hope there is a better way to do that but I don't see how without breaking retrocompatibility.

@iislucas
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I suggest an implementation that leverages the existing lookup power of objects (not using switch/case but instead using parameter names). Here's what I'm thinking of...

[Note: I've changed the example to avoid using colour as that's a bit confusing as colours are made of RGB. Example now uses Animals.]

type Animal {
  | Dog;
  | Cat;
  | Bird;
  | Monster { scaryness :number, size :number };
}

That would approximately correspond to a JS object that is assumed to have exactly one of the following parameters, i.e. be treated a bit like:

interface Animal {
  kind_ :string;
  Dog ?:void;
  Cat ?:void;
  Bird ?: void;
  Monster ?: { scaryness :number, size :number, b :number }
}

When you define a variable of this type, e.g.

var monster = Monster {scaryness: 3, size: 2};

it can be compiled like so:

var monster = { kind_: 'Monster', Monster: {scaryness: 3, size: 2} };

Then you can match in a more standard functional programming style of syntax like so:

function logAnimal(animal: Animal) {
  case (animal) {
    | Dog => { console.log('Dog (barks!)'); }
    | Monster(m) => { console.log('Monster is ' + m.scaryness + ' scary'); }
    | _ => { console.log(animal.kind_); }
  };
}

var myMonster :Animal = Animal.Monster { scaryness: 100, size: 5 };
var dog :Animal = Animal.Dog;

logAnimal(myMonster); //should ouput 'Monster is 100 scary'
logAnimal(dog);  //should ouput 'Dog (barks!)'

Which would be compiled to JS like so:

function logAnimal(animal) {
  if(animal.kind_ in animal) {
    var caseSelector_ = {
      'Dog': function() { console.log('Dog (barks!)'); },
      'Monster': function(m) {
          console.log('Monster is ' + m.scaryness + ' scary');
        }
    }
    caseSelector_[animal.kind_](animal[animal.kind_]);
  } else {
    // Default
    console.log(animal.kind_);
  }
}

var myMonster = { kind_: 'Monster', Monster: {scaryness: 100, size: 5} };
var dog = { kind_: 'Dog', Dog: null };

logAnimal(myMonster); //should ouput 'Monster is 100 scary'
logAnimal(dog);  //should ouput 'Dog (barks!)'

That seems to provide reasonable balance of conciseness, readablity and efficiency.

@RyanCavanaugh
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Can we close this as a duplicate of #14?

@fdecampredon
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@RyanCavanaugh for me it's something quite different than union type more an extension of enum.

@iislucas
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Maybe worth thinking of this more like an algebraic data type?

@fsoikin
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fsoikin commented Jul 29, 2014

I second that. Unions and discriminated unions are very different both in implementation and semantics. Plus, non-discriminated unions are already used a lot in actual JavaScript code out there, which gives them a much higher priority.

@danquirk
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A major concern I have is how to effectively use types like this without adding a lot of expression level syntax for operating over them. How useful will it be if there's no 'match' type operator to nicely decompose these in a type safe manner?

@alainfrisch
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Union types and sum types (i.e. disjoint tagged unions) are really different concepts, with different use cases.

Union types are certainly very important to represent faithfully the API of existing Javascript libraries, although a full support for them is tricky since you cannot in general determine type-information based on runtime values.

Sum types are more important, I'd say, to write high-level programs, not necessarily related to existing Javascript code bases, particularly for everything which pertains to symbolic processing. Having them in the language would make it a great choice for a whole new class of problems.

@danquirk Extending the existing switch statement to allow capturing "enum arguments" would be a natural first step. See @fdecampredon's first example. This would not introduce a lot of new expression level syntax.

@alainfrisch
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Another possible view of sum types in TypeScript would be as an extension of regular interfaces with an "exclusive-or" modality instead of an "and".

interface MySumType {
| name: string
| id: number
}

This would classify objects that contains exactly one of the mentioned fields (with the corresponding type).

This might be closer to how people would naturally encode sum types in Javascript.

@iislucas
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iislucas commented Sep 9, 2014

@alainfrisch 👍 that's the way I was coding it up in my suggestion above :)

@beloglazov
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👍

@metaweta
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Note that union and sum are two different operations:
{1,2,3} U {2,3,4} = {1,2,3,4} // four elements
{1,2,3} + {2,3,4} = {(L, 1), (L, 2), (L, 3), (R, 2), (R, 3), (R, 4)} // six elements, needs tag L/R,

Union is the coproduct in the category of sets and inclusions. string | string = string
Sum is the coproduct in the category of sets and functions. L string + R string = two tagged copies of string.

Sum is what's used in algebraic data types. In Haskell, the pipe | does not mean union, it means sum:

  data twoString = L string | R string

@zpdDG4gta8XKpMCd
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@danquirk, do you think the following implementation is too heavy as far as expression syntax?

// sum-type declaration syntax example

data Optional<a> = None | Some a

// initializing a sum-type variable
var optValue = Math.random() > 0.5 ? None : Some('10')

// destructuring (syntax TBD)
var text = optValue {
    None => 'There is nothing there.';
    Some(value) => 'Got something: ' + value;
    // or Some(value) { return 'Got something: ' + value; }
};

generated javascript

// initializing a sum-type variable 
var optValue = Math.random() > 0.5 ? ({ tag: 'None' }) : ({tag: 'Some', value: '10'});

// destructuring (one possible implementation)
var text = (function(optValue) {
    switch(optValue.tag) {
        case 'None': return 'There is nothing there.';
        case 'Some': return 'Got something: ' + optValue.value;
        default: throw Error('Unexpected tag \'' + optValue.tag + '\.');
    }
})(optValue);

@zpdDG4gta8XKpMCd
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or something like this which I like better

// sum-type declaration syntax example

data Optional<a> = none | some a

// initializing a sum-type variable
var optValue = Math.random() > 0.5 ? none() : some('10');

// destructuring (syntax TBD)
var text = optValue {
    none: () => 'There is nothing there.',
    some: (value) => 'Got something: ' + value
};

generated javascript

// initializing a sum-type variable 
var optValue = Math.random() > 0.5 ? ({ 'none': {} }) : ({ 'some': '10'});

// destructuring (one possible implementation)
var text = (function(optValue) {
    switch(___keyof(optValue)) {
        case 'none': return 'There is nothing there.';
        case 'some': return 'Got something: ' + optValue.some;
        default: throw Error('Unexpected tag.');
    }
})(optValue);


function ____keyOf(value) { for (var key in value) return key; }

@metaweta
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TypeScript already has some support for ADTs using standard class inheritance. I propose a mild desugaring:

data Tree<A> {
  Node(a: A, left: Tree<A>, right: Tree <A>);
  Leaf();
}

var myTree = Node(Leaf(), Leaf());

match (myTree) {
  Node(v, l, r): foo(l);
  Leaf(): bar;
}

should desugar to the following TypeScript:

interface Tree<A> {}
class Node<A> implements Tree<A> {
    constructor (public a: A, public left: Tree<A>, public right: Tree<A>) {}
}
class Leaf<A> implements Tree<A> {
    constructor () {}
}

var myTree = Node(Leaf(), Leaf());

switch (myTree.constructor.name) {
  case 'Node': ((v,l,r) => foo(l)) (myTree.a, myTree.left, myTree.right); break;
  case 'Leaf': (() => bar) (); break;
}

In the code above, I've used the name property of functions; a more type-guard-style approach would desugar to the expression

(myTree instanceof Node) ? ((v,l,r) => foo(l)) (myTree.a, myTree.left, myTree.right)
: (myTree instanceof Leaf) ? (() => bar) () 
: void 0;

@danquirk
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danquirk commented Jan 6, 2015

@Aleksey-Bykov as much as I love the syntax used for this concept in functional languages I think our current type guard concept is a very elegant solution for the problem in TypeScript. It allows us to infer and narrow union cases using existing JavaScript patterns which means more people will benefit from this than if we required people to write new TypeScript specific syntax. Hopefully we can extend type guards further (there are a number of suggestions for that already).

@zpdDG4gta8XKpMCd
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The bigest benefit of sum types is their propery of exhaustiveness or
totality if you will. Type guards are not going to give it, are they?
On Jan 5, 2015 9:12 PM, "Dan Quirk" [email protected] wrote:

@Aleksey-Bykov https://github.com/aleksey-bykov as much as I love the
syntax used for this concept in functional languages I think our current
type guard concept is a very elegant solution for the problem in
TypeScript. It allows us to infer and narrow union cases using existing
JavaScript patterns which means more people will benefit from this than if
we required people to write new TypeScript specific syntax. Hopefully we
can extend type guards further (there are a number of suggestions for that
already).

Reply to this email directly or view it on GitHub
#186 (comment)
.

@danquirk
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danquirk commented Jan 6, 2015

That's definitely a big part of their value. It's something I would like to look at but haven't filed a formal issue for yet. Certainly you could imagine an error for something like this:

function foo(x: string|number) {
    if(typeof x === "string") { ... }
    // error, unhandled case: typeof x === "number"
}

the question is whether it could be robust enough to handle more complicated cases.

@zpdDG4gta8XKpMCd
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Another thing I truly dont understand about type guards is when I do a
check against an interface rather than class (function constructor), say:

interface A {}
type T = string | A;
var x : T = undefined;
if (x instanceof A) then alert('Hey!');

How is this supposed to work?
On Jan 5, 2015 9:27 PM, "Dan Quirk" [email protected] wrote:

That's definitely a big part of their value. It's something I would like
to look at but haven't filed a formal issue for yet. Certainly you could
imagine an error for something like this:

function foo(x: string|number) {
if(typeof x === "string") { ... }
// error, unhandled case: typeof x === "number"
}

the question is whether it could be robust enough to handle more
complicated cases.

Reply to this email directly or view it on GitHub
#186 (comment)
.

@danquirk
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danquirk commented Jan 6, 2015

Well that wouldn't do what you want in JavaScript either if x was some object literal. Your type guard would either be a set of property checks

if(x.length) { ... } 
if(x.aPropertyInA) { ... }

or we could do something like #1007

@zpdDG4gta8XKpMCd
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Is checking for property considered a type guard? I mean I know I can sniff
properties just like I would do in plain JavaScript. What my question is if
a check for a property like you put it would give me any tyoe safety in
then block after such check.
On Jan 5, 2015 9:50 PM, "Dan Quirk" [email protected] wrote:

Well that wouldn't do what you want in JavaScript either if x was some
object literal. Your type guard would either be a set of property checks

if(x.length) { ... } if(x.aPropertyInA) { ... }

or we could do something like #1007
#1007

Reply to this email directly or view it on GitHub
#186 (comment)
.

@danquirk
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danquirk commented Jan 6, 2015

Not at the moment, but I implemented it over here to test it out #1260. So you can see why I might think there's enough room to extend this functionality far enough to get the full breadth of checking you're imagining without needing new syntax (which means more people benefit and we make life easier on ourselves if that syntax is needed by ES later).

@zpdDG4gta8XKpMCd
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I am all up for keeping as less new syntax as possible. If you can fit a
new feature in old syntax it's good for everyone. Then I will withdraw my
proposal as needless.
On Jan 5, 2015 9:59 PM, "Dan Quirk" [email protected] wrote:

Not at the moment, but I implemented it over here to test it out #1260
#1260. So you can see why
I might think there's enough room to extend this functionality far enough
to get the full breadth of checking you're imagining without needing new
syntax (which means more people benefit and we make life easier on
ourselves if that syntax is needed by ES later).

Reply to this email directly or view it on GitHub
#186 (comment)
.

@Zorgatone
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You could set the prototype's valueOf method, and then use Math operators on it in JavaScript.

The question is if TypeScript will allow that too, or you get an error (with/without classes)

@andy-hanson
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It would be nice to have a sealed keyword on an abstract class to indicate that the only subclasses intended to exist are those defined in the same project.

That way you could do this:

sealed abstract class Super {}
class Sub1 extends Super {}
class Sub2 extends Super {}

function f(s: Super) {
    if (s instanceof Sub1) {

    } else {
        // s is a Sub2
    }
}

@ivogabe
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ivogabe commented Jan 9, 2016

@andy-hanson You can do that with a union type:

type Super = Sub1 | Sub2;
class Sub1 { a: string; }
class Sub2 { b: string; }
function (s: Super) {
  if (s instanceof Sub1) {
    // s: Sub1
  } else {
    // s: Sub2
  }
}

@andy-hanson
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@ivogabe The idea is that one should be able to define the class (with methods) and the type as the same thing, rather than having separate class Super and type SuperT = Sub1 | Sub2.

@roganov
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roganov commented Jan 11, 2016

@andy-hanson Can't you just override required methods on Sub1 and Sub2 (in other words, dynamic dispatch)? Why would you want to check types?

@opensrcken
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If I'm not mistaken, ScalaJs has to handle a similar concept.

abstract class Exp

case class Fun(e: Exp) extends Exp
case class Number(n: Int) extends Exp
case class Sum(exp1: Exp, exp2: Exp) extends Exp
case class Product(exp1: Exp, exp2: Exp) extends Exp

def print(e: Exp): String = e match {
    case Number(1) => "1"
    case Number(x) => x.toString
    case Sum(Number(1), Number(2)) => "(1 + 2)"
    case Sum(e1, e2) => "(+ " + print(e1) + " " + print(e2) + ")"
    case Product(e1, e2) => "(* " + print(e1) + " " + print(e2) + ")"
    case Fun(e) => "(fn [] " + print(e) + ")"
}

compiles to

$c_Ltutorial_webapp_TutorialApp$.prototype.print__Ltutorial_webapp_TutorialApp$Exp__T = (function(e) {
  var rc19 = false;
  var x2 = null;
  var rc20 = false;
  var x5 = null;
  if ($is_Ltutorial_webapp_TutorialApp$Number(e)) {
    rc19 = true;
    x2 = $as_Ltutorial_webapp_TutorialApp$Number(e);
    var p3 = x2.n$2;
    if ((p3 === 1)) {
      return "1"
    }
  };
  if (rc19) {
    var x = x2.n$2;
    return ("" + x)
  };
  if ($is_Ltutorial_webapp_TutorialApp$Sum(e)) {
    rc20 = true;
    x5 = $as_Ltutorial_webapp_TutorialApp$Sum(e);
    var p6 = x5.exp1$2;
    var p7 = x5.exp2$2;
    if ($is_Ltutorial_webapp_TutorialApp$Number(p6)) {
      var x8 = $as_Ltutorial_webapp_TutorialApp$Number(p6);
      var p9 = x8.n$2;
      if ((p9 === 1)) {
        if ($is_Ltutorial_webapp_TutorialApp$Number(p7)) {
          var x10 = $as_Ltutorial_webapp_TutorialApp$Number(p7);
          var p11 = x10.n$2;
          if ((p11 === 2)) {
            return "(1 + 2)"
          }
        }
      }
    }
  };
  if (rc20) {
    var e1 = x5.exp1$2;
    var e2 = x5.exp2$2;
    return (((("(+ " + this.print__Ltutorial_webapp_TutorialApp$Exp__T(e1)) + " ") + this.print__Ltutorial_webapp_TutorialApp$Exp__T(e2)) + ")")
  };
  if ($is_Ltutorial_webapp_TutorialApp$Product(e)) {
    var x13 = $as_Ltutorial_webapp_TutorialApp$Product(e);
    var e1$2 = x13.exp1$2;
    var e2$2 = x13.exp2$2;
    return (((("(* " + this.print__Ltutorial_webapp_TutorialApp$Exp__T(e1$2)) + " ") + this.print__Ltutorial_webapp_TutorialApp$Exp__T(e2$2)) + ")")
  };
  if ($is_Ltutorial_webapp_TutorialApp$Fun(e)) {
    var x14 = $as_Ltutorial_webapp_TutorialApp$Fun(e);
    var e$2 = x14.e$2;
    return (("(fn [] " + this.print__Ltutorial_webapp_TutorialApp$Exp__T(e$2)) + ")")
  };
  throw new $c_s_MatchError().init___O(e)
});

// type check for Number class
function $is_Ltutorial_webapp_TutorialApp$Number(obj) {
  return (!(!((obj && obj.$classData) && obj.$classData.ancestors.Ltutorial_webapp_TutorialApp$Number)))
}

@andy-hanson
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@roganov: Many people prefer a style of programming where functions are defined only once, as opposed to once per subclass. That's why this issue here exists.

@Artazor
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Artazor commented Jan 21, 2016

Since we have string literal types, I would propose to interpret the following declaration

interface Action[type] {   // the name "type" will be used as discriminator tag
     "REQUEST": {}
     "SUCCESS": { data: string }
     "FAILURE": { error: any } 
}

as fully equivalent shorthand to

type Action = { type: "REQUEST" } 
            | { type: "SUCCESS", data: string } 
            | { type: "FAILURE", error: any }

and detect such situation in if and switch in the following manner

if all conditions are met:

  • expression of form expr.prop is compared against expression S for equality or not-equality;
  • syntactically expr is simple identifier (no compound expressions);
  • the type of the S expression is singleton string literal;
  • expression expr itself has type, which in every union branch has the same property named prop with singleton string literal type (not necessarily disjoint across the union branches)

then in the proper following context the type of expr is narrowed to the union of the branches where type of the prop field exactly matches the type of S (or doesn't match if the check was for non-equality), or type: { prop: S } if no alternatives found, or {prop: string} in switch/default alternative.

Thus, we will be able to write

var a: Action;
// ...
if (a.type === "SUCCESS") {
     console.log(a.data) // type of a is narrowed to {type: "SUCCESS", data: string}
}

or even

function reducer(s: MyImmutableState, a: Action): MyImmutableState {
    switch (a.type) {
        case "REQUEST": // narrow a: { type: "REQUEST" }
            return s.merge({spinner: true});
        case "SUCCESS": // narrow a: { type: "SUCCESS", data: string }
            return s.merge({spinner: false, data: a.data, error: null});  
        case "FAILURE": // narrow a: { type: "FAILURE", error: any }
            return s.merge({spinner: false, data: null, error: a.error});
        default: // widen a: { type: string }
            return s; 
    }
}

This proposal is less powerfull than full algebraic types (it lacks recursion), nevertheless it's rather pragmatic as it helps to assign the correct types to commonly used patterns in JavaScript especially for React + (Flux/Redux).

I know that narrowing is working only on simple variables, but I think this case is somewhat ideologically equivalent to the type-checking for expressions assigned to the simple variable.

@danquirk, what is your opinion?

@weswigham
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@Artazor I've already done some investigation into equality -based type narrowing - It is pretty cool to use.

@DanielRosenwasser
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@Artazor with @weswigham's type narrowing branch, and some recent changes I've made, something like that works. It needs to happen one step at a time though.

@simonbuchan
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If you're looking for matching sugar for using existing types, maybe allow destructuring in cases?:

function reducer(s: MyImmutableState, a: Action): MyImmutableState {
    switch (a) {
        case {type: "REQUEST"}:
            return s.merge({spinner: true});
        case {type: "SUCCESS", data}:
            return s.merge({spinner: false, data, error: null});  
        case {type: "FAILURE", error}:
            return s.merge({spinner: false, data: null, error});
        default:
            return s;
    }
}

This may already have a (nonsense) meaning of check if a is the same instance of this new literal. Other options:

  • case {type is "FAILURE", error}:, suggesting type guarding is happening, but those are not emitted.
  • case let {type: "FAILURE", error}:, though I'm concerned about it being too easy to miss the let.
  • case {type == "FAILURE", error}:, which would allow other destructurings like {opCount == 2, op1, op2}, {opCount > 3, opList}, but type = "FAILURE" (meaning default missing type in existing ES6) would, again be too close.

Alternatively: Perhaps depend on adding C++-style condition declarations (if (let foo = getFooOrNull()) foo.bar();, and allow:

if (let {type == "FAILURE", error} = a) ...

I think this is closer to how languages with pattern matching work in a way that feels like where ES is going, but it seems like (something like) it should be proposed as an ES feature first.

@basarat
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basarat commented Mar 15, 2016

FWIW @Artazor's proposal #186 (comment) is what flow does (disjoint unions) : http://flowtype.org/docs/disjoint-unions.html#_

type Action = { type: "REQUEST" } 
            | { type: "SUCCESS", data: string } 
            | { type: "FAILURE", error: any }

Conditional checks on type allow you to narrow down the other members of Action 🌹

@weswigham
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@basarat I have a version of our narrowing code which allows this behavior
with existing types (#6062) - but it still has some open questions.

On Tue, Mar 15, 2016, 7:44 PM Basarat Ali Syed [email protected]
wrote:

FWIW @Artazor https://github.com/Artazor's proposal #186 (comment)
#186 (comment)
is what flow does (disjoint unions) :
http://flowtype.org/docs/disjoint-unions.html#_

type Action = { type: "REQUEST" }
| { type: "SUCCESS", data: string }
| { type: "FAILURE", error: any }

Conditional checks on type allow you to narrow down the other members of
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#186 (comment)

@ahejlsberg
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Implementation of discriminated union types using string literal type tags is now available in #9163.

@mhegazy mhegazy added this to the TypeScript 2.0 milestone Jun 15, 2016
@mhegazy mhegazy added Committed The team has roadmapped this issue and removed Needs Proposal This issue needs a plan that clarifies the finer details of how it could be implemented. labels Jun 15, 2016
@mhegazy mhegazy closed this as completed Jun 17, 2016
@mhegazy mhegazy added the Fixed A PR has been merged for this issue label Jun 17, 2016
@shelby3
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shelby3 commented Sep 10, 2016

@Aleksey-Bykov wrote:

Another thing I truly dont understand about type guards is when I do a
check against an interface _rather than_ class (function constructor), say:

Use an abstract class instead of interface.

@danquirk wrote:

Well that wouldn't do what you want in JavaScript either if x was some object literal. Your type guard would either be a set of property checks

if(x.length) { ... } 
if(x.aPropertyInA) { ... }

That is a structural guard which although may be a useful feature but may not always be applicable, thus my suggestion above to use abstract class for a nominal guard instead of:

or we could do something like #1007

Which appears to me to be undesirable.

@metaweta wrote:

TypeScript already has some support for ADTs using standard class inheritance. I propose a mild desugaring:

Which is a nominal sum type (aka ADT) and employs nominal guards.

@andy-hanson wrote:

@roganov wrote:

@andy-hanson wrote:

@ivogabe wrote:

@andy-hanson wrote:

It would be nice to have a sealed keyword on an abstract class to indicate that the only subclasses intended to exist are those defined in the same project.

You can do that with a union type:

The idea is that one should be able to define the class (with methods) and the type as the same thing, rather than having separate class Super and type SuperT = Sub1 | Sub2.

Can't you just override required methods on Sub1 and Sub2 (in other words, dynamic dispatch)? Why would you want to check types?

Many people prefer a style of programming where functions are defined only once, as opposed to once per subclass. That's why this issue here exists.

Without the class Super then the only way to compile-time type that some member properties of the types in the union are equivalent is structural typing, thus it loses some of nominal typing capability.

So sealed is required for exhaustive checking where we want nominal typing and want to follow the software engineering principles of Single-Point-Of-Truth (SPOT) and DNRY, so that we don't have to declare a separate class Super and type SuperT = Sub1 | Sub2.

However, if ever nominal typeclasses were supported (a la Rust or Haskell), then the entire point of typeclasses (versus class subtyping) is to not conflate the definition and implementations of new interfaces on data type in order to have more degrees-of-freedom in compile-time extensibility. Thus, the relationship between interface structures becomes nominal and orthogonal to the definition of the data type or nominal sum type, and the extra declaration of trait Super (and implementations of Sub1 and Sub2 for typeclass Super) isn't a violation of SPOT and DNRY. So with typeclasses and if we don't formalize nominal class subtyping, then afaics sealed would be unnecessary.

@basarat wrote:

type Action = { type: "REQUEST" } 
            | { type: "SUCCESS", data: string } 
            | { type: "FAILURE", error: any }

Conditional checks on type allow you to narrow down the other members of Action

That is structural (not nominal) sum typing.

@Artazor wrote:

This proposal is less powerfull than full algebraic types (it lacks recursion)

And it isn't compatible with nominal typeclasses; thus conflates interface (declaration and implemention) with data type, i.e. the interfaces (e.g. data: string) that each of the members of the sum type (e.g. SUCCESS) implement is not orthogonal to the declaration of the sum type Action (and such conflation doesn't exist in Rust and Haskell). Afaics, structural typing isn't compatible with maximum compile-time extensible (nor complete solutions to Wadler's Expression Problem). Merged #9163 gives us extensibility of declaring classes and interfaces which implement the discriminated union types, but it doesn't enable us to compile-time extend _existing_ classes (without editing their dependent code, e.g. a function returning a type of existing class) by providing orthogonal implementation of a typeclass.

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