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This repository has been archived by the owner on Jan 22, 2022. It is now read-only.

Add runtime exception listener

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@MerlinVR MerlinVR released this 23 Mar 04:15
· 665 commits to master since this release
  • 43c1d59: Add exception tracing that finds the behavior script and line in that script responsible for runtime exceptions in the editor
  • 54d0697: Add the same exception handling for the VRChat client by watching the output logs for Udon exceptions. This requires you to enable the Listen for client exceptions option in the Udon Sharp project settings section and launch your game with the argument --enable-udon-debug-logging
  • 3203ad2: Add inline C# code in generated assembly to make the uasm a little more readable. The compiler now inserts the C# code that generated a section of assembly before the assembly. This can be togged in the settings menu.