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Roadmap
Addon entirely rewritten. The Workflow is different, the trees are entirely generated in the node editor, and the nodes can be stacked to have much more control.
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(100%) Draw trunk, and branches with grease pencil
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(100%) The "modules" are now generated with a square base that can be subdivided according to the branch radius
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(100%) Trunk node: generate basic trunk
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(100%) Grease pencil node: generate trunk and branches following the gp strokes
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(100%) Split node: add forks on branches, that can be grown.
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(100%) Grow node: make branches grow for a number of iterations, or until a certain radius is reached
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(100%) The grow node comes with pruning, which allows to reduce the density of branches, and parameters to adjust the shape of the tree
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(100%) Armature: An armature can be generated to animate the tree
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(100%) Fast wind: Fast method that uses curves modifiers to simulate wind
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(100%) Physical wind: physical simulation of wind
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(100%) Preview mode: build the tree with curves, which can allow real time tweaking
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(100%) Final mode: build tree with geometry, the tree is subdivided according to each branch's radius
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(100%) particle system emitter generation: Same as before, an emitter is created for believable leaves placement
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(100%) twig creation: node (or operator ?) for twig and leaves creation, that can be used in the tree particle system
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(100%) material: updating the material system of the previous versions with procedural bark materials
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(100%) color ramp sampler: operator to add colors to a color ramp node the same way substance designer does it
- Draw trunk with grease pencil
- Custom icons
- Improved twig creation and particle system configuration
- Force field effect (for point force and wind)
- Rewriting of the unwrapping system
- Major bug fixes
- New update module implementation
- Major bug fixes
- Check for updates function (removed in v.2.7 when updater was changed)
- New presets
- Documentation links (Not all of the docs are filled in yet, but they will be soon. Just right click on any setting or button and select "Online Manual")
- Several major bug fixes
- Fade in vertex group to mask uvs/generated coords.
- Moved to a zip add-on
- Built-in Presets (more to be added in the future)
- Add default wind animations (with displace modifier)
- Batch tree generation
- Built-in Presets - Functionality done
- Unwrapping only large branches
- Auto saving blend file
- Added progress printouts
- Added ascii art logo
- Make twigs button
- Only add seams (don't unwrap) capability as per user request
- Internal code cleanup
- Move ui to panels
- Bug fixes
- Add presets
- Obstacle/Material selection box
- Update tree operator
- UI moved to a panel in tool shelf